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KOF 2002 UM - Yamazaki

Started by Nikolai VolKOF, November 19, 2010, 10:27:21 PM

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Nikolai VolKOF

Throws:
Choke Hold - close ;bk or ;fd;c
Whackdown Wallop - close ;bk or ;fd + ;d

Command Moves:
Eviscerator - ;fd + ;a

Special Moves:
Sadomaso - ;bk ;db ;dn ;df ;fd + ;b or ;d
Serpent Slash Upper - ;dn ;db ;bk + ;a (hold ;a button to hold slash)
Slash Middle - ;dn ;db ;bk + ;b (hold ;b button to hold slash)
Slash Lower - ;dn ;db ;bk + ;c (hold ;c button to hold slash)
  during any Serpent Slash charge press ;d to cancel
Screw Blow - ;bk ;dn ;db + ;a or ;c
Bombshell Badda-Bing - close ;fd ;df ;dn ;db ;bk ;fd + ;a or ;c
Judgement Dagger - ;fd ;dn ;df + ;a or ;c
Double Return (fireball reflector) -  ;dn ;df ;fd + ;a or ;c
Fight of Tempering - ;fd ;dn ;df + ;b
Spray Sand - ;fd ;dn ;df + ;d

Desperation Moves:
Insanity from Nightmare - ;dn ;df ;fd + ;a + ;b + ;c + ;d
Guillotine - ;dn ;df ;fd x 2 + ;a / ;c
Drill - close ;fd ;df ;dn ;db ;bk x 2 + ;a / ;c  (can button mash to change animation)

Super Desperation Moves:
Guillotine - ;dn ;df ;fd x 2 + ;a + ;c  
Drill - close, ;fd ;df ;dn ;db ;bk x 2 + ;a + ;c (can button mash to change animation)

HSDM:
...!! - close ;fd ;df ;dn ;db ;bk x 2 + ;b + ;d

Discuss this bad boy

krazykone123

Here's a few combos for now

- cl.C, f+A, qcb+B/C,
- cl.C, dp+D, qcb+A/B/C~D, qcb+B/C
- j.D, cl.C, dp+C/dp+B~qcb+C
- cr.B/Far B/cl.B×1~2, cr.A, qcb+B
- cl.B×1~2, hcb f+P
- cr.B/cl.B, cr.A, qcfx2+P 

Amedø310

Max mode:

cl. C,  BC(Max mode) ,  dash,  cl. C,  dp+B (1 hit), dp+D, dp+B (1hit), dp+D, dp+C

Max Mode plus 1 stock:

cl. C,  BC(Max mode) ,  dash,  cl. C,  dp+B (1 hit), dp+D, dp+B (1hit), dp+D, dp+C (2 hits), hcb x2+ AC

Nikolai VolKOF

What's up with Yamazaki's Sadomaso (eat you pussy move)? SOmetimes it will counter a DM, sometimes it won't. Is there some specifics to it anyone know?

Shinra Shiranui

KOF XIII: EX Kyo,Mai,Saiki

Nikolai VolKOF

Bump with my question 2 posts up please.

Shinra Shiranui

Yamazaki Command counter can be used against all mid/high normals and jump in's, some special attacks bypass his counter like projectiles, unblockables, sweeps(can counter some sweeps like iori's but is beaten by my most), and command grabs or a regular throw. Regarding DM's he can counter only rushing(like Lins qcb hcf+A/C) and striking(like Yashiro's qcf+A/C). HSDM like roberts appear to be a blockable rushing DM but it is actually Unblockable so i suggest you should just experiment with what he can and cannot counter.
KOF XIII: EX Kyo,Mai,Saiki