Takuma can do anything basically after a successful parry..
He can withstand an incoming train, bullets, etc. Takuma is SuperDAD!
Yeah he's straight up the anti-boss character of choice...
What's the hitbox looking like for his
??? I've been able to get it to connect as an anti air against some characters, but it seems like it could whiff against others because the attack is more upward than outward (I'm wishing there was a hitbox viewer option for this version)...