I've given up the online play for this game, I've been fooled once too many times with that whole 'updated patch, the netcode is better' stuff. Then when I go online to test it, there is still input lag...
Do you forward your ports for your xbox like you do for ggpo??? I notice some people having problems with xbl, but once they forward those ports its golden for quite a few of their fighting games... Xbox has more ports to forward, but some are only for voice chat or whatever...
I just know if I can get caught with some not-so-easy BC combos (I'm thinking Nameless in particular), then something good happened to the netcode...
I feel your pain though, because for the longest I couldn't do simple crap with Billy Kane (and I think I can hit his BnBs consistently) to the point where I had to mod the combo for it to work online, but I noticed I was able to go right back to my original BnB once they patched it up a bit...
What's strange is that before I joined a room recently, the opponent's ping was at 3 bars (and it played like it), but as soon as I jumped in the room, that joint showed 1 bar, but again it didn't play like it at all...
My favorite regular Takuma blockstring is cl. C, f+b, qcf+BC. Although, it's two guages gone, it's a good way to end a match.
Yeah I'm gonna have to check that out... I noticed when I use OG Takuma I'm able to control the space better than with EX Takuma... Maybe its because of how those projectiles work...