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The King of Fighters XIII Video Thread

Started by krazykone123, July 26, 2010, 09:33:12 PM

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milesw

Quote from: Blake/White on December 16, 2011, 02:28:57 PM
The mixup with Rekka type moves typically refers to the timing you use when doing the followup or not, rather than any high/low mixup. Using old Iori as an example, poking with  ;dn ;db ;bk ;a / ;c and then delaying the next move in the series, hoping to catch the other person off guard and score a hit. Stuff like this works because typically the first hit of a Rekka series will be safe, but won't give you any substantial advantage, so people will try something because they think they have initiative, which gives you an opportunity to tag them with the next move in the series. I could see this working very well with NESTS Kyo due to the Drive system, provided the first hit of his Rekka series is safe on block.
So suppose you delay the 2nd part of the rekka the opponent presses cr.b. You reckon the autoguard rekka would blow them up???
(assuming every rekka has that a.g property).
満月の夜にまた会おうか!

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Blake/White

Historically, only the first move in Kyo's flame fist series has had autoguard. The idea is that by delaying the followups, you create a gap that is large enough for your opponent to act, but small enough that anything they press won't make it in time to beat out the second attack in the series.

Like, say (hypothetically) a character's cr. ;b is 4 frames. You delay the second attack enough to create a small gap (2 or 3 frames). This is enough for the opponent to press cr. ;b and have the attack start, but not enough for the attack to fully extend before the followup hits them. You can use strategies like this to condition your opponent into being passive and not trying to attack. This gives you more freedom in poking with your initial move in the Rekka series and potentially using it to set up another offensive approach.

Like I said though, this is all contingent on the first move being safe on block, or at least relatively safe. If every move in the series is unsafe, your opponent will be more willing to take risks and attack you after blocking the series. In the long run, the damage difference will probably be on their side instead of yours. The Drive cancel system makes it more interesting, though. Theoretically Kyo could Drive cancel one of his followups into a more damaging move or something that can start a longer juggle. With that kind of threat behind the moves, people will be much more reluctant to attack back and risk eating a huge combo off of a delayed Rekka.

Saitsuofleaves

First hit is definitely safe it looks like.
On 5/26, something that defined a generation shall make its rightful return.  #Toonamisbackbitches.  Prepare yourselves.  Bang.

DarKaoZ

Atlus added a new Tutorial Video, but I can only see it on the official website. The problem is that it doesn't run good, since it has all that flash running on the back. =/

Aenthin

Quote from: DarKaoZ on December 17, 2011, 03:05:54 AM
Atlus added a new Tutorial Video, but I can only see it on the official website. The problem is that it doesn't run good, since it has all that flash running on the back. =/

It runs well for me but it got an abrupt end instead.

Saitsuofleaves

Quote from: Aenthin on December 17, 2011, 03:27:49 AM
Quote from: DarKaoZ on December 17, 2011, 03:05:54 AM
Atlus added a new Tutorial Video, but I can only see it on the official website. The problem is that it doesn't run good, since it has all that flash running on the back. =/

It runs well for me but it got an abrupt end instead.

Same.  The end of it just cut off while Kane and James were talking.
On 5/26, something that defined a generation shall make its rightful return.  #Toonamisbackbitches.  Prepare yourselves.  Bang.

mightfo

Quote from: Flowtaro on December 16, 2011, 12:57:32 PM
oh yeah that mixup between blocking high and... oh no wait there is no other option; what the fuck are you talking about?

If you aren't familiar with the strike/strike mixup with rekkas of Fei Long, Iori, etc, you probably shouldn't take a tone like that. :P
If you live around Dallas and play KOF, AH3, BB, GG, or MB, PM me~

Kusanagi-Style

KOF XIII: Iori/King/Yuri

DarKaoZ

Man... Mr. Karate is the one I feel less interested in buying, but will buy to support SNKP. Loving Flame Iori and will do the same with NEST Kyo even if they aren't in my team. lol

darkTown2

Quote from: mightfo on December 17, 2011, 06:18:01 AM
Quote from: Flowtaro on December 16, 2011, 12:57:32 PM
oh yeah that mixup between blocking high and... oh no wait there is no other option; what the fuck are you talking about?

If you aren't familiar with the strike/strike mixup with rekkas of Fei Long, Iori, etc, you probably shouldn't take a tone like that. :P

blocking low will also be a good option since he can combo into rekkas from light attacks

psn: darkTown2
kof 13: kyo,iori,k'

marchefelix

Quote from: Kusanagi-Style on December 17, 2011, 09:15:06 AM
Air spin kick FTW!
KOF XIII - Mr. Karate Maxcancel Combo Basic Demo


So is his projectile the regular one or is it the Takuma '02/SVC Shin Mr. Karate one? I couldn't see it because it was in the corner...

R.E.L.

We just uploaded our hotel stream video from last night!  Check out the matches from SoCal and NorCal! 

http://www.youtube.com/playlist?list=UUXezR0HxbHT_O6dMkf7g_SA&feature=plcp

Part 3 has one of the most epic matches ever so be sure to watch them all!
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Sharnt

After watching your videos it looks like people in the US don't know they can configure the button on the character select screen.
Before selecting any character do start with the p1 controller.
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darkTown2

yes because nobody in the entire USA has realized this feature...

i enjoyed the commentary on the vids  :)
psn: darkTown2
kof 13: kyo,iori,k'

MAASKYO

Quote from: R.E.L. on December 18, 2011, 05:59:57 AM
We just uploaded our hotel stream video from last night!  Check out the matches from SoCal and NorCal! 

http://www.youtube.com/playlist?list=UUXezR0HxbHT_O6dMkf7g_SA&feature=plcp

Part 3 has one of the most epic matches ever so be sure to watch them all!

mm...i see a lot of terry players..