Experimenting a bit I've found taunt cancelling to be interesting... taunts are instant and they give one invencibility frame when you cancel them, and tehy can be cancelled instantly. If you move the stick to the left, down or right you'll go directly into a C attack, and you'll still get the invincibility frame. Even better, if you do that close to the opponent you'll get a throw.
I wonder if you can use this to do a ghetto trip guard or other stuff, anyone here with macro knowledge willing to test it?
Oh, and people are wrong about this game being a turtlefest at higher levels... maybe getting beat a lot by Kroyal may make you think that lol, but in fact two of the best 3 characters are extremely aggressive (Chonshu, Rick). Also tick throws may not be good but there are some beastly kara throws (Duck, Geese), Bob can outright kill you out of his throw, etc.
ABs can be countered by simply doing an attack that hits low. You don't even need to use a crouching attack, stuff like Rick's j.C can beat even the best ABs (Duck). I'll post more stuff later.