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The NEW 50% Character Thread (Tables and Voting on Page 1)

Started by BioBooster, February 02, 2012, 07:56:36 AM

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Which 3 chrs do you feel are most effective at 50%?

Andy Bogard
3 (5.1%)
Ash Crimson
2 (3.4%)
Athena Asamiya
3 (5.1%)
Benimaru Nikaido
7 (11.9%)
Billy Kane
0 (0%)
Chin Gentsai
6 (10.2%)
Clark Still
1 (1.7%)
Duo Lon
1 (1.7%)
Elisabeth Branctorche
2 (3.4%)
Goro Daimon
3 (5.1%)
Hwa Jai
20 (33.9%)
Iori Yagami
7 (11.9%)
Joe Higashi
2 (3.4%)
K'
4 (6.8%)
Kim Kaphwan
2 (3.4%)
King
2 (3.4%)
Kula Diamond
3 (5.1%)
Kyo Kusanagi
11 (18.6%)
Leona Heidern
1 (1.7%)
Mai Shiranui
1 (1.7%)
Mature
4 (6.8%)
Maxima
2 (3.4%)
Raiden
4 (6.8%)
Ralf Jones
2 (3.4%)
Robert Garcia
0 (0%)
Ryo Sakazaki
1 (1.7%)
Saiki
2 (3.4%)
Shen Woo
6 (10.2%)
Sie Kensou
0 (0%)
Takuma Sakazaki
26 (44.1%)
Terry Bogard
1 (1.7%)
Vice
5 (8.5%)
Yuri Sakazaki
2 (3.4%)
Flame Iori
3 (5.1%)
NESTS Kyo
4 (6.8%)
Mr. Karate
21 (35.6%)

Total Members Voted: 59

BioBooster

Dude this get's 508 without the 3rd qcb+B (since I have trouble landing that anyways).

Can you tell me what it gets w/3 qcb+B's?

Terrastorm

#121
Quote from: BioBooster on May 24, 2012, 07:01:39 PM
Dude this get's 508 without the 3rd qcb+B (since I have trouble landing that anyways).

Can you tell me what it gets w/3 qcb+B's?
I didn't realize that you can get a third qcb+b from that combo. I just tried a couple times and couldn't land it either, lol.

BioBooster

heheh, yeah.

Oh and had the dmg a bit wrong, bc accidentally threw in a 2nd qcb+BD that one time - should be 504.

I traded in the two qbc+B's for the rekkas (was hoping to get in one qbc+B, bud don't think it takes it), but that got me 506 lol

Excuse the flailing with Mature, still trying to get situated with her as a new addition >_<

Anyways good combo, will mark it as confirmed.

Reiki.Kito

#123
So was practicing with K' and this work semi-near the corner. (From starting position)

K' (1 drive, 1 stock)
(Hop C) st.C (1hit), qcf+A, f+D, qcb+D, qcb+D (whiff), hcb,f+A (dp shortcut, 1 hit), [DC] qcf+C, f+D, f+A, qcf, hcb+P = 502 dmg (544 with hop C)

Tikok

Athena

1 drive 1 stock (corner)
j.C , s.C , qcb A , s.C , hcf A+C , qcb A , qcb A, qcb C , dp C , [DC] qcf B , j.f+B , qcb D , dp C  (622)


BioBooster

Some fine additions guys.

Both are pretty stylish.

Updated.

DarKaoZ

Well here is my first Combo Video featuring combos I have posted here. Unfortunately the footage is taken from the TV with a camera and I didn't notice I recorded the combos in a so so quality, so it's in HD but mid quality.

Anyways, it also includes some new ones for K and Kim. I might had missed some here and there, but is my first time doing a combo video, so it was getting confusing after some time working on this.

I will post new combos transcript later on, in the mean time enjoy the video!

KOFXIII 0 - 1 HD / 1 - 3 Stocks Combo Video by DarKaoZ

BTW You can click on the character portrait in the intro to skip to their respective section of the video.

BioBooster

This is .... fantastic O.O

Props for such a well-made video.

Will need to integrate links to it from the front page.

DarKaoZ

Thanks Bio! If I was going to do a Combo Video I wanted to go all out, still sucks that I can't get clear HD footage, I definitely need to get a HD capture card, but money has been really tight in this past 2 years, so I have to deal with this "HD" camcorder that a friend lend me. =/

Anyways, these are some of the new combos for K, which I have to give Sanctuary credit for giving me the hint that you can cancel the slide to qcf+HP, I thought it wasn't going to be that good, but it end up doing a good damage in the corner and even at full screen, but with the use of 1 extra Meter.

K'

Quote
VIDEO TIME: 1:59 to 03:11

1 HD / 3 Stock ANYWHERE = 508 DAMAGE
;dn ;db ;bk+ ;b/ ;d (WHIFF) > ;dn ;db ;bk+ ;b/ ;d (HIT) > HD CANCEL > ;dn ;df ;fd + ;a ;c > ;fd ;d > (;dn ;db ;bk + ;d) > ;dn ;c > ;dn ;df ;fd ;df ;dn ;db ;bk + ;a ;c > ;dn ;db ;bk ;bk + ;b

1 HD / 2 Stock CORNER = 522 DAMAGE
;dn ;db ;bk+ ;b/ ;d (WHIFF) > ;dn ;db ;bk+ ;b/ ;d (HIT) > HD CANCEL > ;dn ;df ;fd + ;c > ;fd ;d > ;fd ;a > ;uf ;c ;d > ;dn ;df ;fd ;df ;dn ;db ;bk + ;a ;c > ;dn ;db ;bk ;bk + ;b

1 HD / 3 Stock CORNER = 593 DAMAGE
;dn ;db ;bk+ ;b/ ;d (WHIFF) > ;dn ;db ;bk+ ;b/ ;d (HIT) > HD CANCEL > ;dn ;df ;fd + ;c > ;fd ;d > ;fd ;a > ;uf ;c ;d > AIR ;dn ;db ;bk + ;b ;d > ;dn ;c > ;dn ;df ;fd ;df ;dn ;db ;bk + ;a ;c > ;dn ;db ;bk ;bk + ;b

1 HD / 2 Stock CORNER = 510 DAMAGE
;dn ;db ;bk+ ;b/ ;d (WHIFF) > ;dn ;db ;bk+ ;b/ ;d (HIT) > HD CANCEL > ;dn ;df ;fd + ;c > ;fd ;d > (;dn ;db ;bk + ;d) > ;dn ;c > ;dn ;df ;fd ;df ;dn ;db ;bk + ;a ;c > ;dn ;db ;bk ;bk + ;b


KIM

Quote
VIDEO TIME: 08:53 to

1 HD / 1 Stock = 412 DAMAGE
;uf ;c > ;d > ;c > ;dn ;db ;bk + ;d > (;dn ;df ;fd x2) +  ;b/ ;d > ;fd ;fd + ;a > AIR ;dn ;db ;bk + ;d

1 HD / 2 Stock = 483 DAMAGE
;uf ;c > ;d > ;c > ;dn ;db ;bk + ;d > (;dn ;df ;fd x2) +  ;b/ ;d > ;fd ;fd + ;a > AIR ;dn ;db ;bk ;db ;dn ;df ;fd + ;b/ ;d

1 HD / 2 Stock = 487 DAMAGE
;uf ;c > ;d > ;c > ;dn ;db ;bk + ;d > (;dn ;df ;fd x2) +  ;b/ ;d > ;fd ;fd + ;a > AIR ;dn ;db ;bk + ;b ;d >
(;db ~ ;up)+ ;d > ;dn ;d

1 HD / 3 Stock = 531 DAMAGE
;uf ;c > ;d > ;c > ;dn ;db ;bk + ;d > (;dn ;df ;fd x2) +  ;b/ ;d > ;fd ;fd + ;a > AIR ;dn ;db ;bk + ;b ;d > ;fd ;fd + ;a > AIR ;dn ;db ;bk + ;b ;d > (;db ~ ;up)+ ;d > ;dn ;d

1 HD / 3 Stock = 548 DAMAGE
;uf ;c > ;d > ;c > ;dn ;db ;bk + ;d > (;dn ;df ;fd x2) +  ;b/ ;d > ;fd ;fd + ;a > AIR ;dn ;db ;bk + ;b ;d > ;fd ;fd + ;a > AIR ;dn ;db ;bk ;db ;dn ;df ;fd + ;b/ ;d

1 HD / 3 Stock = 579 DAMAGE
;uf ;c > ;d > ;c > ;dn ;db ;bk + ;d > (;dn ;df ;fd x2) +  ;b/ ;d > ;fd ;fd + ;a > AIR ;dn ;db ;bk ;db ;dn ;df ;fd + ;b ;d


desmond_kof

I like the little rewind part during Ash's section. Well done.
"Do not place so much importance on winning. The fight itself has value."

DarKaoZ

Quote from: Desmond Delaghetto on June 01, 2012, 04:09:30 AM
I like the little rewind part during Ash's section. Well done.

Thanks Desmond, I think it came out quite well, I was just thinking of showing the full combos, but the ending is the only variation. Since there were many variations, I thought that maybe it would be better to just show the endings, but having one variation after the other looked odd.

So I came up with the Tape Rewind idea, funny fact, it took me like 2 hrs to get a rewind tape Sound FX that didn't sounded annoying.

KnightKinetik

Quote from: meiji_99Terry 1 drive & 1 stock
Jump C, C (2hit), Dwnfwd C, QCB A (DC), QCB B, Dwn Up A+C (436/443 for corner)

Doing an altered ver of j.C, st.D (instead of st.C) xx df.C xx qcb A (DC) qcd b, charge d~u AC I get 446-452 damage. Just squeezing a little more out of that combo =).

Terry 1 stock, 50% drive
j.C, st.D xx df.C xx qcf C (SC) qcb hcf C = 411 damage (can be done anywhere).

I don't know if this Raiden one will count because it uses level 4 dropkick, but for 1 stock, 50% drive
cr.B, cr.B, cr.A xx charge db~f AC, Lvl 4 Super Dropkick, charge db~f A (DC) qcb A, dp A = 584 damage (in the corner. Will do more if started j.C, st.C but this is just the way I've done it).

BioBooster

DarKaoZ, links to your fine film and transcript have been upped.

KnightKinetik, nice additions. Raiden DK lvl 4 is fair play. We have some Hwa combos when drunk as well - and needed some Raiden!

KnightKinetik

#133
If that's the case I'll leave bring out the big one (I've read the combo restrictions and from what I read, as long as it doesn't use more than 50% drive it can use as many stocks as I want. If that's wrong then scratch this lol)

Raiden 5 stocks, 0% drive (Edited: got the 2nd dropkick juggle in)
j.C, cr.C xx db~f AC, Lvl 4 Super Dropkick, db~f AC, db~f AC, db~f AC, db~f AC, Lvl 4 Super Dropkick, dp A = 1006 damage!


PS: I think you misinterpreted the combo variation of the quoted Terry combo in my last post. It's just making the quoted one stronger, not a variation of the other one I posted.

BioBooster