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Messages - Louiscipher2501

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16
SNK Games / Re: SNK vs Capcom Chaos (SvC)
« on: February 08, 2011, 05:51:57 PM »
Broken but fun. That about sums it up. Plus I liked that Firebrand from Gargoyles Quest was the Capcom end boss.

17
Real Bout 2 / Re: Real Bout Fatal Fury 2
« on: February 08, 2011, 03:45:17 AM »
^^ I got that reference.

Trying to learn more characters. Having fun with Joe. It's hard to remember all of his options while playing, and trying to put them to use because whenever I fight the South Americans on Supercade 9 times out of 10 they just  jump in all the time and I just SRK them. So I get stuck in that loop without really getting to show off what Joe can do.

Now, I'm trying to learn Franco. And remember what I said about Terry being like Ken from 3S? A great charter with big damage and easy combos? Imagine if 3S Ken had a baby with Balrog (boxer) from ST, it would be Franco. Great mixup, answer to any situation, can combo off of anything (literally, he has the most chain combos in the game), and possibly the deadliest Linesway mixup. Also, his taunt makes him God Tier.

18
General Fighting Game Discussion / Re: Who getting MVC 3?
« on: February 06, 2011, 11:50:21 PM »
It looks really good. But I'm going to wait a while before I pick it up.  Hopefully the netcode is good and the balance isn't fucked. It's a safe bet that every character can TOD with KFC:

19
Real Bout 2 / Re: Real Bout Fatal Fury 2
« on: February 06, 2011, 06:54:43 AM »
So RB2 gets it's own subforum? Cool.

20
I don't see a lot of hate for it. You have to consider the number of people who don't like Anime, or anything with Anime aesthetics. I've read reviews on IMDB of Kill Bill Vol 1, and some trolls made it a point to rage about the short anime sequence in that film.

Aside from those people I haven't seen a lot. I've seen more people rag on 3rd Strike because of the parry system, then GG players rag on BB.

21
I'm thinking they're going to release the console port around the 3rd quarter. They're releasing it around the major fighting game releases, which is smart. If they released it now against MVC3 and MK9, they probably would have to declare bankruptcy.

22
Real Bout 2 / Re: Real Bout Fatal Fury 2
« on: February 03, 2011, 09:23:22 PM »
I'm not disagreeing with your assessment of Yamazaki, but I think the cons outweigh the pros. His S Power is hard to get out on reaction, which a Super like that is best at. Otherwise his combos are pretty limited, his B Snake Arm might whiff in certain instances (need to test this out more), and if you try to combo into any special at close range and they block, you're free. His 360 has an easy counter: Like I said, AA him, jump away, or Linesway out of there.

Totally agree with Joe. He's very solid and compete with top tier.

23
Real Bout 2 / Re: Real Bout Fatal Fury 2
« on: February 03, 2011, 03:24:13 AM »
In conclusion: Yamazaki is a keep away character with bad supers. His S power requires a lot of Yomi magic if you're going to use it as an AA, and is really hard to get out if you're trying to combo into it. His 360 P Power (Like Krauser's) is very easy to escape from unless he does it on wake up. If he's jumping in all you have to do is AA, dash under him or away, or just Linesway.

Now Joe I've been messing around with and I really like him. He doesn't have his Toward+B sweep kick he has in the KOF games, instead he's got a Back+B high kick that is exactly like his Toward+B sweep kick and he can connect anything off it including C specials and his P power. Really easy to link into his P Power attack, and te beauty if it is that if you fuck the input, you're going to get out his C Power Kick, which does good damage. Unlike Terry if you try to link into his P power and fuck up, you'll most likely his C Burning Knuckle which leaves you WIDE open to getting punished.

Joe has a lot of advantages and I'd highly recommend him.

24
Witch Toucher.

25
Samurai Shodown / Re: Questions about Samurai Showdown 5 Special and 6
« on: February 02, 2011, 11:52:25 PM »
It's been said before but SS6 plays like the Alpha 3 of that franchise. It looks like an okay fighter, but there's design choices that are questionable; no blood or fatalities, J-pop like music, and out of place backgrounds and new characters.

26
General Discussion / Re: The King of Fighters XIII Home Port Wishlist
« on: February 02, 2011, 11:49:08 PM »
How would EX King play? She basically plays the same as she's always had, minus 2 moves or so. I can only imagine an EX King having a good AA, maybe another super, but losing air projectiles and something else. I'm all in favor of EX Iori raping K' and Raiden.

27
Real Bout 2 / Re: Real Bout Fatal Fury 2
« on: February 02, 2011, 11:42:08 PM »
Just rush shit down with Rick. If you're familiar with Vanessa from KOF, Rick is her predecessor.

I'm going into the lab and trying Yamazaki out on Supercade and trying to figure him out. I consider myself to be pretty good with Krauser and Terry, but Yamazaki looks like an interesting choice to counter someone who likes rushing down and jumping in. I think you're supposed to play him like Dhalsim. Just keep them out, when you get a chance hit him with a 2-3 hit combo and try to get the pursue attack in if you can. Add to that his F+HCF BC super is really hard to get out offline and online.

28
Real Bout 2 / Re: Real Bout Fatal Fury 2
« on: February 01, 2011, 11:55:36 PM »
Yeah, you can't punish the A Blanka ball, even if you linesway he recovers too quickly from it to punish that. Thing is though; he would expect to me to try to counter it, then do that invincible sweep as I do AB or a Blitzball, then he does whatever. I tried hitting him low when he uses the sweep but grabs beat normals in this game.

I feel no shame in sharing this replay: http://supercade.net/Supercade/Replays.aspx
My username in Supercade is Alex2501 and he's Alemao.Duck-King.

Check it out, and you'll see what I'm talking about. Hopefully replays will work for you.

29
Real Bout 2 / Re: Real Bout Fatal Fury 2
« on: February 01, 2011, 06:42:06 AM »
Anyone know how to fight Duck King? This Brazillian dude just kicked the shit out of me with him. The big thing is that fucking invincible slide he has. It goes through anything, and he can cross you up, and do a crouching combo into whatever, or just grab you. This guy was trolling with that one move. The other thing he would do is linesway and do that Blanka Ball from linesway that has insane priority (you cannot hit him out of Linesway when he does that), AA's, and can be comboed into. I know there's some sort of trick to fighting this character but I can't figure it out.

If you help me out I will give you a dollar.

30
General Discussion / Re: The King of Fighters XIII Home Port Wishlist
« on: January 31, 2011, 09:31:26 PM »
Eh, we can only hope for the best. But if a miracle could happen:

Godlike netcode on par with Blazblue.

Solid training mode that teaches HD Mode combos.

Balanced out slightly.

2-3 new characters. Crossing my fingers for Oswald, Lin, and Yamazaki.

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