So you're making the minute spike whiff and then going into EX Chain Drive?
EDIT: Trying it out, that stand after minute spike is pretty hard to land. Do you know what I can do to time the reset or does it matter how fast I do Minute spike?
So far, I've gotten one rep in out of like five tries.
EDIT x2: I managed to get a pretty good rhythm going, I finally pinpointed where I need to do the combo. So far, the range on this is very surprising and I'm starting to like it more and more as a no-meter BNB. In the corner too, you can do d.A for an easier time at nailing the combo.
What I notice its that its easier to hit s.A after doing HK ver of Minute Spike instead of doing LK ver. That is why I wrote
instead of
. Also do Minute Spike slide just after hit, you need to hit the character the highest you can, so just do everything fast and just time s.A. In the Corner you can do c. HP to EX Chain if you want, is harder, but does like 20 to 30 points more of damage.
I learned about this while I was doing my combo video, but forgot to post it and then other games came, so yeah... time flew. But I don't tend to do it often, because its hard to land j.C > s.C, its easier for me to land j.C > c.Bx2. And as I said, if you are really good, you can HD Bypass Air Minute Spike after s.A to HDCombo or cancel s.A to HD and almost immediately do EX Chain to NeoMax. Both hard to do, but possible, still damn hard IMO.
The situations to EX Chain I wrote are all in my Combo video, except the HD Combos/HDBypass, since the combo video was about 1 HD Bar max usage and maximizing damage with that limit.