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Messages - Homies Over Shotos

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181
@Homies Over Shotos

I was talking about playmore.They used to do this (port the game in a maximum period on 6 months - 1 year maximum i think)
Tekken 6 and arcana heart 3 were always in top 3 for a couple of years - if they wanted to sell the arcade for sure they promised not to release it for console after 1,2 x years given the popularity and that no arcade owner will buy it if they knew that a console port will be released in the near future (we all know how much a setup costs).Even the professor at madman's caffe said some time ago that a lot of arcades were taking out XIII to make room for AE and BBCS2.
I think playmore might have signed an exclusive contract with the arcades in japan and maybe that's why it's taking so long to announce it.It's not hard to port a pc game for console - i think the port is already done and they just wait to release it.Sooner or later they must release it because they invested too much moneys in this game.the wait is just killing us that don't have acces to the game - lol

You're also forgetting one thing.  At that period in time, SNK made their own console, they had a lot more pull and were given a lot more clearance and leeway then they would be now. 

Wouldn't surprise me if SNKP signed a contract.  IF they worked on the game since it was finished, I would not be surprised if the game is done, all the modes are finished, extras done, and extra characters being worked on to put in the final package.  The game was probably finished half a year ago or even more for the console port since it only took 2 1/2 months for KOF XII to be ported home.  That extra time is either with an arcade agreement or they're doing something truly phenominal for the home port.

182
You should ask playmore.Soon this game will be 1 year old and we have no info  about a console port only rumors and people running amok :)) (and usually they used to port the arcade games in max 6 months on console).it seems that no and personally i don't think so because no one cares about kof -> lack of publicity and a good game in years, they had a chance with XII but they blew it.Hope it gets released so i can play it or i will have to steal some organs to buy the board

Keep this in mind.  Final version of Arcana Heart 3 came out in December 2009 in Japan.  Console port did not hit until early 2011 and US release was April 2011.

So KOF XIII isn't that long compared to other games, and Arcana Heart 3 had a lot more popularity then KOF in Japan.

Or how about Tekken 6?  It came out in Japan in November 2007.  Console release?  October 2009.  Some arcade games just take time.

183
I think the interview makes SNKP sound smart, personally. They have a small fanbase to serve, and they wanna serve them when that fanbase is ready for a game. SF, BB, AH3... these are all the same customers, often times. Best to release your games BETWEEN releases, instead of at the same time.

Sega, SNKP, Namco Bandai... look at many of their games that "flopped" like Enslaved, Sega Rally Revo, or KoF XII. Many theorize that the poor release windows of such games (over crowded shoping seasons, VS more well know competition, etc) attributed to their lower-than-desired sales.

How many of us have sat here, and typed "SNK, Release during THIS time!" or "Not alongside MvC3!", and the like? That's all I got from that interview; they actually are thinking that far ahead, and they only wanna announce news, when they have something substantial to work with.

I like the "all or nothing" concept, personally. I wish they had more releases in between things, so they didn't look DEAD inbetween one "all" and another, but I like the concept of being floored with content, as opposed to watching a small trickle peter out, and lose hype, after a slow progressing over months of time...



I can see this point of view, but in the mean time toss us 98 UM or 2k2 UM or XI on PSN so the wait is a lot less painful.  If XIII was announced right now I'd import it with express shipping to get it here right now.  I'm getting Mortal Kombat 9, and Arcana Heart 3 on Tuesday, but I would blow those off if KOF XIII was coming anytime soon.

184
Online Matchmaking / Re: KOF12 casuals JOIN!!!!!!!!!
« on: April 17, 2011, 03:03:00 AM »
I'll practice with anyone if it's one on one.  It'll be great to show people the man they call Chin.

185
Offline Matchmaking / Re: NorCal KOF!
« on: April 09, 2011, 07:59:16 AM »
I got like seven matches in.  Fun games.  Didn't know who I played, but it was fun.  Too bad the drive over there is like two or three hours to and back.  So driving 4-6 hours is impractical. 

186
Offline Matchmaking / Re: NorCal KOF!
« on: April 08, 2011, 08:32:33 AM »
1-2?  That's around the time I'll be getting there so that would work out I think.

187
Offline Matchmaking / Re: NorCal KOF!
« on: April 08, 2011, 07:23:17 AM »
I might be there tomorrow Demon Ninja.  I'm going to San Fransisco and my first stop is the campus to play some KOF XIII.  First time to finally play it after hearing about it.  I should take pictures of it for Dreamcancel LOL.

188
Online Matchmaking / Re: KOF12 casuals JOIN!!!!!!!!!
« on: March 19, 2011, 06:46:04 AM »
Hmmmm no idea to be honest.  I dnuno what time I'm gonna wake up and come home at.

189
Online Matchmaking / Re: KOF12 casuals JOIN!!!!!!!!!
« on: March 19, 2011, 02:50:12 AM »
Saturday at around 5 pm pacific?

190
Online Matchmaking / Re: KOF12 casuals JOIN!!!!!!!!!
« on: March 17, 2011, 09:22:04 PM »
Oh, I'm just using a cheap Dazzle DVD Recorder: http://www.compuplus.com/PINNACLE-Dazzle-DVD-Recorder-Plus-1135511.html

I have a CRT television and the output is composite, so I'm doing it that way. I'm not sure how you'll do it with a HDTV...

If anyone wants to play more, let me know!

You wanna play me some more Desmond?

191
Offline Matchmaking / Re: NorCal KOF!
« on: March 06, 2011, 09:36:10 AM »
How are the people coming along in San Fran?  Is it worth the six hour drive?  How much does it cost to play?  I kinda wished that this would show up in central so I wouldn't have to do a three hour drive to and another three hour drive home, but god the wait is killing me.  Just came back from Stockton too.  They had a KOF XII machine.  I felt like I was being trolled. 

192
Online Matchmaking / Re: KOF12 casuals JOIN!!!!!!!!!
« on: March 04, 2011, 06:34:38 AM »
I'm up for Casuals.  Been doing too much work and school so I may be a bit rusty.

193
I registered just to warn you and the forum that IF the guy you spoke to is Fersis ( programmer from Argentina, he posts on Gaf too ) he s full of shit. SNKp is struggling right now, Arcade Classics 0 will probably be the last product of the GAME section.

Even  Trouble Witches Neo is being held back. You read here first.

Oh by the way, i m actually more sad than you probably right now, i just can't see fans not knowing the truth.
SNKP Game section will probably not survive the Japanese fiscal year. Again, read it here first.

Thanks for the warn. You know, these days you really can't trust anyone in the net...  So I'm not going to ask you trust me, but the guy I knew saying he's kof13 spanish translator is not called Fersis, it was not in NeoGAF forums and he doesn't look like a troll, but I can't asure you he's not Fersis because I don't really know him. Is just a guy who contact us to ask some doubts he had to translate. So, if he is a troll, well it's a very odd troll, just asking about if Hizoku should be translated literally in spanish or which word is better to translate "omae-chan" :D

I have no doubt SNKP is struggling. But tell me, why did they open an official game's blog 2 or 3 weeks ago? Just to announce Arcade Classics 0 and Kof'98UMFE changes and close game section? And what about NeoGeo Station? Are they going only release kof'94, SS 1, AoF1 and FF1? And release a console port stright from the arcade version of kof13 is not expensive at all. I really doubt, even if SNKP is going to close game section, they don't release their last work, kof 13, for consoles. The game is done, they are not going to loose anything releasing it.

As solidshark said, the game could be by download through XLive and PSN so they don't spend any money with publishers.

All are conjectures, rumors, and people talking in forums. We really have to wait to know the truth, but I'm still confident we will see KOF XIII released for consoles this year.

I probably will post one last time.

Neogeo Station, live and other projects were started before the president swap.

They are going to finish Arcade 0 and probably trouble witches. Neogeo station will get another update by the end of March and that will be it.

The new president and the few who remained in the company have a very BIG interest in games , but they simply can't afford the division.

April won't bring good news. I can't and won't say anything anymore, you just read it here first.


Any idea on what the second round of Neo Geo Station games are?

194
Finally went today to try out KOF13 and gotta say, the game is amazing. Although I was having a hard time getting used to the controls since I only use american buttons and sticks and only the default ABCD layout was the only option. And to be honest, this was the first time I ever tried playing a game with japanese parts and I gotta give props to the people who use those pieces. Those things are super sensitive compared to the parts in my Mas Stick.

It's all about finesse my friend ;)  You'll see the light one day.  I use to ('96-'02) got back to HK every half a year, and when I came back I kept telling people how much better the Japanese sticks were...eventually converted some friends and today most ppl (SF players included) uses it too.

also, I had a feeling I was pissing off some players with my style of play.

Haha, who did/do you use?

Did you say Japanese sticks are better then American?


195
There's a grappling character in this game called Street Fighter who had only 2 special moves in the beginning stages...Lariat and Spinning Piledriver. His name is Zangief. He eventually gained a couple of new moves over the span of time.

There's also a character in the Street Fighter series that still to this day has only two special moves since his inception (not including supers and command normals). His name is Guile.

I know it's off topic and kinda like beatin a dead horse but...then again......

That's because Guile is like Micheal Jackson.  He only knows two moves, but he's still one of the best.  HOO HOO!


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