For some reason I find it much much easier to do ~ for the drive cancel than HCB F+ ~QCF+ . Timing is tight but after like 30 minutes practicing I can get it 90% of the time.
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Show posts MenuQuote from: Crimson_King15 on November 26, 2012, 04:35:02 AMQuote from: DJMirror949 on November 25, 2012, 08:13:03 AMI want you to know his has nothing to do with the topic at hand sir.lol
Sometimes you have to learn how to improvise your combos since you're never hit it the same way as you would in training most of the time.
Also sanctuary I don't see what makes him so hard to use. Nest kyo requires just as much if not more execution than k'.
Quote from: DarKaoZ on July 18, 2012, 08:02:20 AMQuote from: Diavle on July 18, 2012, 05:13:01 AM
How good would you guys say is his ex blackout for escaping pressure? Comparable to Athena or Duolon's?
The guard point frames on his ex spike are brutal, you pretty much need parry timing.
To get out of the corner I prefer to do his qcfx2+P super, puts you really far away and you can do it out of a blocked DP. Only few characters can really punish you out of this.
Quote from: Reiki.Kito on July 10, 2012, 12:31:31 PM
Even if they don't realize you're unsafe, what can they punish you with? You're in far normal range. Aside from maybe some super punishes (like Andy's Zaineken), it's not practical to punish it like that.
Quote from: Reiki.Kito on July 10, 2012, 02:34:09 AMQuote from: Sanctuary on July 09, 2012, 12:00:35 PM
It is still -5 on block if you hit with the tip.
It's pretty pointless even if it's -5 on block if you hit the tip. The issue is that you're too far away to punish with a normal to go into full combo. Aside from some far normals, it's not going to kill you to do it at the ideal distance. If spaced properly, you could still apply pressure.