All the Claw vs Flame Iori comparisons go here.
-Kane317---
Speaking of Flame Iori, anyone wanna brainstorm on comparing him to Claw?
Firstly, here are some ideas on Claw Iori's pros and cons which need to be filled out here:
http://dreamcancel.com/wiki/index.php?title=Iori_Yagami_(XIII)#Gameplay_Overview(if anyone agrees or disagrees or has anything to add, please share)
Pros:
* Good damage output
* Air and ground resets in the corner and midscreen
* Good frame traps (mostly with his qcb+B)
* Great offensive pressure
* Great air and ground normals
Cons
* Not many meterless tools (as Matt expressed)
* Not many hard knockdown opportunities
* Lacking zoning/long range game
Now, when people ask me to compare the two Iori's I usually
* Flame Iori has the stronger oki game (because of his hard knockdown combos from rekkas, etc)
* Flame Iori can zone better with his qcf+P
* Claw Iori has more damaging HD combos
* Claw Iori has better resets from his command throw and corner resets with his bnb into qcb+C (or A, I don't remember) then st.A for the reset, j.C or s.B, etc.
Btw, which Iori you guys feel has the best standing overhead? Claw's df+C or Flame's f+B?
Who has the better dp? Better reversals?
Anyone else have anything to add? This is all my opinion and perspective, it would be good to hear some other ones.