Author Topic: KOF XIII 5th |OT| Thread: Console Change log edition  (Read 362202 times)

Saitsuofleaves

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #360 on: November 04, 2011, 06:41:40 AM »
At least it is only one month later. I know a game that has change it's release date 5 times, and the actual release date was 3 years later than the first announced date. I don't think KOF will be this bad so be cool. I think we will get the game this year, in 2011, not 2012, or 2014.

5 times and 3 years, big deal, it's not Duke Nukem Forever.
On 5/26, something that defined a generation shall make its rightful return.  #Toonamisbackbitches.  Prepare yourselves.  Bang.

Xxenace

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #361 on: November 04, 2011, 06:53:29 AM »
so i kinda forgot KoF is supposed to be released on black friday which means some stores will open way early and people will be crazy as fuck

theodora

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #362 on: November 04, 2011, 07:03:28 AM »
Well, all I wanted to say is clam down, be cool. I know everyone is upset for the dilate, but all the "please hurry up" yelling will not help. Maybe you all not happy not getting the game as quick as possible, but think about it, later release mean better quality of the game. I thought I remember someone said the BGM stop when loading the game have driving him crazy, maybe the dilate of the release date is to fix it. I know this is an old argument, but I would rather wait one month longer than to get a crappy game like XII.
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LouisCipher

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #363 on: November 04, 2011, 07:25:44 AM »
Backdashing leads you to being in the air for 1 frame and it looks like you can backdash cancel? Okay. I don't think this hinders the grapplers too much. Clark still has good overall options, he can do that charge punch, his air grab, that mash punch special (I forget the name of it) and etc.

And the others like Raiden and Vice still have good options too. I can only see it screwing over Goro Daimon and make his game even more riskier.

*I really don't think you're going to see a lot of this situation. Clark jumps in, guy gets scared and backdashes away, and Clark can't catch them BUT putting yourself in the corner is just not wise against grapplers. The grapplers can only get fucked over if there's a glitch that allows you to escape a grab like Tizoc in Garou.
« Last Edit: November 04, 2011, 09:03:12 AM by LouisCipher »
Team: Billy, Clark, Hwa.

Aenthin

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #364 on: November 04, 2011, 08:24:33 AM »
And the others like Raiden and Vice still have good options too. I can only see it screwing over Goro Daimon and make his game even more riskier.

Until you realize Goro has full HD and starts spamming you with throws, nonstop. Plus he still has qcb+K.

LouisCipher

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #365 on: November 04, 2011, 08:29:43 AM »
Good point. I've been thinking of a good 1st character to build meter with so I can rape with Clark. I'm thinking of King just because she's good at zoning, does good damage, and relatively safe with her zoning. Thinking of making Clark 2nd or 3rd, Ralf's definitely going to be in there somewhere.
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GenesisDC

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #366 on: November 04, 2011, 12:57:58 PM »
I know this is an old argument, but I would rather wait one month longer than to get a crappy game like XII.

Didn't XII get delayed like crazy as well? Not that it actually matters lol.

nilcam

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #367 on: November 04, 2011, 02:10:55 PM »
Something to think about: If Japan is getting it Dec. 1 and Flame Iori is the DLC bonus, does that indicate the 2 are related? I would think so.

omegaryuji

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #368 on: November 04, 2011, 03:37:48 PM »
I challenge your goose and call it a gander!

Geese got Gandered at by some hot woman.
Yeah, it's one of those things like how the players around here refer to Elizabeth as George Washington, Hinako's palm thrust as "no means no", Heidern as V-Akiha (or G.I. Joe, but that one's easy to get *laughs* )...just a weird joke that only makes sense to one person but somehow spreads *laughs* .

They haven't taken to calling Benimaru's old qcb+P as "the toilet", yet, but I'm working on it.
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zyn-cobra22

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #369 on: November 04, 2011, 04:46:44 PM »
Something to think about: If Japan is getting it Dec. 1 and Flame Iori is the DLC bonus, does that indicate the 2 are related? I would think so.


well that makes sense to me, i still think it'll all be fine in the end, japan getting the game a week later is not that bad, as long as they don't change US date is all good to me.
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KBlackNoah

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #370 on: November 04, 2011, 05:19:36 PM »
10$ for 1 character is bullshit.5 is the right price and no more.

Xxenace

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #371 on: November 04, 2011, 05:34:52 PM »
10$ for 1 character is bullshit.5 is the right price and no more.
taking a break from battlefield?

Saitsuofleaves

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #372 on: November 04, 2011, 05:37:12 PM »
Off topic but Today Starts Canada Cup.  The last great epic before the new wave of games comes out.
On 5/26, something that defined a generation shall make its rightful return.  #Toonamisbackbitches.  Prepare yourselves.  Bang.

Delta

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #373 on: November 04, 2011, 07:14:48 PM »
Confirmed, Japan's release date:

December 1st

http://game.watch.impress.co.jp/docs/news/20111104_488637.html

ChrisP

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #374 on: November 04, 2011, 07:22:33 PM »
hope it isn't delayed in the west, i guess it will be though?