Thank God i never played a single DMC game, nor i'm interested in playing any.
But what i get from people's salt is the design is "too emo" or "too much like that guy from Twilight"
Anyways, QTE: The Game Asura's Wrath and RE: Operation Raccoon City are getting my interests from Capcom in the next months.
My problem is a couple fold. First, what was Dante's design problem in the first place?
Secondly, why are they trying to pass off random platforming elements that aren't very good it seems?
But the thing is, all the gameplay elements that made things like DMC3 so great are dumbed down or possibly absent within this game. People could tolerate Dante's design changes or whatever if it meant a better game than DMC3, but it seems like that's not what we're getting. Ninja Theory's problem is they're not gameplay first focused.