Just got Mr. Karate... Been playing him all day... This guy is HARD to play (if you always wanna do his TK HienSK combos)... Definitely harder than Takuma... His overall damage output is lower than Takuma but he has more tools... Way more tools (minus the grab which is very important for Takuma)...

Anyways a few combos that I think are worth mentioning... All of them based on consistency...

Mid-Screen -

0 Meter + 0 Drive

- j.D/cr.B, s.B, f+A *2 hits*, dp+C~A+B, TK hcf+B, dp+A = 288 dmg

- j.D/cr.B, cr.B, s.B, f+A *2 hits*, dp+C~A+B, hyper hop D = 268 dmg (Reset + Easier hit confirm)

1 Meter + 0 Drive

- j.D/cr.B, s.B, f+A *2 hits*, dp+C~A+B, TK hcf+B, qcf~hcb+A = 439 dmg

- j.D/cr.B, cr.B, s.B, f+A *2 hits*, dp+C~A+B, qcf~hcb+A = 414 dmg (Easier hit confirm)

1 Meter + 1 Drive

- j.D, s.C, qcf+A, DC, dp+C~A+B, TK hcf+B, qcf~hcb+A = 486 dmg ("DC" Can be option selected)

2 Meter + 0 Drive

- j.D/cr.B, s.B, f+A *2 hits*, dp+C~A+B, TK hcf+B, qcf~hcb+AC = 529 dmg

- j.D/cr.B, cr.B, s.B, f+A *2 hits*, dp+C~A+B, qcf~hcb+AC = 504 dmg (Easier hit confirm)

2 Meter + 1 Drive

- j.D, s.C, qcf+A, DC, dp+C~A+B, TK hcf+B, qcf~hcb+AC = 583 dmg ("DC" Can be option selected)

Corner -

0 Meter + 0 Drive

- j.D, s.C, f+B, dp+C~A+B, qcf+A, dp+A = 323 dmg

0 Meter + 1 Drive

- j.D, s.C, f+B, dp+C~A+B, qcf+A, dp+A, DC, TK hcf+B, qcf+A, dp+A = 440 dmg

1 Meter + 0 Drive

- j.D, s.C, f+B, dp+C~A+B, qcf+A, qcf~hcb+A = 477 dmg

1 Meter + 1 Drive

- j.D, s.C, f+B, dp+C~A+B, qcf+A, dp+A, DC, TK hcf+B, qcf+A, qcf~hcb+A = 582 dmg

2 Meter + 0 Drive

- j.D, s.C, f+B, dp+C~A+B, qcf+A, qcf~hcb+AC = 574 dmg

2 Meter + 1 Drive

- j.D, s.C, f+B, dp+C~A+B, qcf+A, dp+A, DC, TK hcf+B, qcf+A, qcf~hcb+AC = 658 dmg