Author Topic: KOF XIII 7th General Thread: Evo 2012 countdown edition  (Read 389117 times)

a11111357

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Re: KOF XIII 7th General Thread: MLG Status edition
« Reply #510 on: April 11, 2012, 09:52:27 AM »

Mr Bakaboy

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Re: KOF XIII 7th General Thread: MLG Status edition
« Reply #511 on: April 11, 2012, 11:24:35 AM »
I looked at that list of KOF gamers by country and it didn't look right. So, I tried to make my own. I used the ranked match victories list and got into the 470's before my xbox decided not to show me countries anymore (guess it was tired). Thought I would show my early results. Might work on it some other time.

USA - 349
Japan - 207
Mexico - 173
France - 122
Spain -  49
Brazil -  48
United Kingdom - 28
Italy - 21
Taiwan - 20
Hong Kong - 18
Canada - 17
Korea - 16
Germany - 9
Belgium - 4
Colombia - 3
Greece - 1
Singapore - 1
Ireland - 1
Norway - 1
New Zealand - 1
Australia - 1
Poland - 1
Portugal - 1
Sweden - 1
Switzerland - 1
China - 1
Finland - 1
 

Update got up to 1100.
« Last Edit: April 11, 2012, 08:15:59 PM by Mr Bakaboy »
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Tyrant292

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Re: KOF XIII 7th General Thread: MLG Status edition
« Reply #512 on: April 11, 2012, 11:57:45 AM »


Thanks for the advice guys, I am gonna work on it and hopefully they will get in to it; I wont stop trying.

shinefist

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Re: KOF XIII 7th General Thread: MLG Status edition
« Reply #513 on: April 11, 2012, 12:00:18 PM »
about kof13 climax
http://tieba.baidu.com/p/1508676641

Wow looks like they are changing lots of properties about the characters, so climax will have to be ported to consoles now right. Cant wait for the translation, sounds interesting.

a11111357

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Re: KOF XIII 7th General Thread: MLG Status edition
« Reply #514 on: April 11, 2012, 12:22:07 PM »
They are the changes between climax and arcade version 1.1.Climax seems the same as  console version.

shinefist

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Re: KOF XIII 7th General Thread: MLG Status edition
« Reply #515 on: April 11, 2012, 12:53:40 PM »
Doh!!

LazieFreddy

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Re: KOF XIII 7th General Thread: MLG Status edition
« Reply #516 on: April 11, 2012, 01:51:02 PM »
The changes from console to climax are highlighted in gray.  But you're right, the changes are few and insignificant.

Shiranui_ninja

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Re: KOF XIII 7th General Thread: MLG Status edition
« Reply #517 on: April 11, 2012, 02:07:52 PM »
Looks like Billy, Saiki, EX Kyo, EX Iori and Mr.Karate have been retouched. If they have been nerfed, then I want this as patch for console version :D
PSN: Shiranui_ninja
KOF XIII main team: Mai/King/Mature

LazieFreddy

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Re: KOF XIII 7th General Thread: MLG Status edition
« Reply #518 on: April 11, 2012, 02:12:32 PM »
Looks like Billy, Saiki, EX Kyo, EX Iori and Mr.Karate have been retouched. If they have been nerfed, then I want this as patch for console version :D

Most of them are really minor bug fixes.  The only real nerf is they fixed Billy's invincibility during HD activation.

BioBooster

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Re: KOF XIII 7th General Thread: MLG Status edition
« Reply #519 on: April 11, 2012, 02:36:32 PM »
Doh!!

Damn, and I was going to pick up that Arcadia.
...Damn, I might anyway.

jinxhand

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Re: KOF XIII 7th General Thread: MLG Status edition
« Reply #520 on: April 11, 2012, 07:57:08 PM »
Looks like Billy, Saiki, EX Kyo, EX Iori and Mr.Karate have been retouched. If they have been nerfed, then I want this as patch for console version :D

Most of them are really minor bug fixes.  The only real nerf is they fixed Billy's invincibility during HD activation.

That straight up sucks... That feature has saved me on quite a few situations...

Tyrant292

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Re: KOF XIII 7th General Thread: MLG Status edition
« Reply #521 on: April 11, 2012, 09:04:45 PM »


I don't think the game needs re-balancing, I think it's quite balanced. They only need to fix the bugs and glitches in it.

THE ANSWER

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Re: KOF XIII 7th General Thread: MLG Status edition
« Reply #522 on: April 12, 2012, 06:47:48 PM »
Looks like Billy, Saiki, EX Kyo, EX Iori and Mr.Karate have been retouched. If they have been nerfed, then I want this as patch for console version :D

Most of them are really minor bug fixes.  The only real nerf is they fixed Billy's invincibility during HD activation.

That straight up sucks... That feature has saved me on quite a few situations...

Can you please elaborate on this feature? I'm not too familiar with it and how it works.

thanks!
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Proto Cloud

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Re: KOF XIII 7th General Thread: MLG Status edition
« Reply #523 on: April 12, 2012, 07:15:13 PM »


I don't think the game needs re-balancing, I think it's quite balanced. They only need to fix the bugs and glitches in it.

This right here. Game is good as go. I think the only change they need to is make jump-ins work like arcade again. I hate having to make sure my hit is deep to get a combo.

Saitsuofleaves

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Re: KOF XIII 7th General Thread: MLG Status edition
« Reply #524 on: April 12, 2012, 09:10:01 PM »
Looks like Billy, Saiki, EX Kyo, EX Iori and Mr.Karate have been retouched. If they have been nerfed, then I want this as patch for console version :D

Most of them are really minor bug fixes.  The only real nerf is they fixed Billy's invincibility during HD activation.

That straight up sucks... That feature has saved me on quite a few situations...

Can you please elaborate on this feature? I'm not too familiar with it and how it works.

thanks!

Well Mastaroth had a video on it, but he took it down for whatever reason.

Anyway, basically if you HD Activate off of your normals, you're invincible for a short amount of time.  Pretty much makes it ideal to bait Guard Cancel CD's and like, Guard Point moves.  In other words, it can make people like EX Kyo pretty damn free if you guess right.
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