Author Topic: KOF XIII 8th General Thread: KOF EVOlving 2012  (Read 186738 times)

LouisCipher

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Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« Reply #285 on: September 14, 2012, 02:50:09 PM »
Fuck SNK. KOF IS NEVER COMING BACK.

Mussolini, is that you?
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Great_Dark_Hero

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Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« Reply #286 on: September 14, 2012, 04:04:08 PM »
Fuck SNK. KOF IS NEVER COMING BACK.

Heh heh heh... ha ha ha... HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA!!!!!!!!!!

... No.

Running Wild

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Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« Reply #287 on: September 14, 2012, 08:14:56 PM »
Man Fuck EveryBody Has Genei Jin XIII.

Garou 2 pls!

marchefelix

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Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« Reply #288 on: September 15, 2012, 12:15:22 AM »
Fuck SNK. KOF IS NEVER COMING BACK.

Mussolini, is that you?

Don't you mean Luther Blissett?

Man Fuck EveryBody Has Genei Jin XIII.

not sure if srs

Quote
Garou 2 pls!

You mean... Feint Cancel: Mark of the Just Defend 2?
« Last Edit: September 15, 2012, 12:23:34 AM by marchefelix »

Running Wild

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Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« Reply #289 on: September 15, 2012, 12:41:51 AM »
You mean... Feint Cancel: Mark of the Just Defend 2?

More interesting and technical than looping the same 2 moves in the corner all day.

solidshark

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Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« Reply #290 on: September 15, 2012, 01:32:55 AM »
Don't you mean Luther Blissett?

True.



Quote
You mean... Feint Cancel: Mark of the Just Defend 2?

Truer, and a damn good point (Still loathe some Kevin players)
"You had guts kid; now clean them up off the pavement"
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LouisCipher

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Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« Reply #291 on: September 15, 2012, 02:54:05 AM »


You mean... Feint Cancel: Mark of the Just Defend 2?

BURN!
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Great_Dark_Hero

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Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« Reply #292 on: September 15, 2012, 04:26:35 AM »
Speaking of Garou... I wonder if this KOFXIII update or the next KOF will provide the players with an option to switch game mechanics like they could in 98... "Extra" or "Advanced"... something along those lines.

desmond_kof

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Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« Reply #293 on: September 15, 2012, 04:59:09 AM »
Speaking of Garou... I wonder if this KOFXIII update or the next KOF will provide the players with an option to switch game mechanics like they could in 98... "Extra" or "Advanced"... something along those lines.


That's one of the things I really liked in 98UM...compared to the others. I liked how you can switch them up and combine the modes with Step or Dash, Roll and Evade, Charge or Stocks, it made the gameplay more fun and deeper too. Plus some characters seemed to gain some advantages with Extra mode because of the Quick Max combos and increased walk speed. Plus evading was pretty fun sometimes too, which I felt was more safer than rolling, but it took away some characters ground okizeme mixups or ambigious roll setups.
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DJMirror949

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Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« Reply #294 on: September 15, 2012, 07:12:01 AM »
I just wanna play KOF XIII with the XI Tag system

marchefelix

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Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« Reply #295 on: September 15, 2012, 07:18:19 AM »
More interesting and technical than looping the same 2 moves in the corner all day.

LOL

Saying that is like saying that all Garou is is two players spending the first half of the match retreating and spamming/breaking moves until you get experience, then one has the balls to attack, only to be punished by having his move JD'd and then GC'd and thanks to the stupid-ass counter hits of that game, gets hit by a mean combo.

That happens a lot in Garou, but that's not what it's all about. Same with XIII: looping 2 moves is a staple for HD, but it's not what the game is all about.

And there's nothing interesting/technical about players doing what I described...

Also, lol @ you comparing HD to Genei Jin... it's like you don't know much about either

(Still loathe some Kevin players)

Get ready to hate him more:

(skip to 40 sec.)

Garou - Motw - Kevin's skill Tutorial

lol Garou

I just wanna play KOF XIII with the XI Tag system

Ugh... no
« Last Edit: September 15, 2012, 07:46:41 AM by marchefelix »

solidshark

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Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« Reply #296 on: September 15, 2012, 07:22:32 AM »
Get ready to hate him more:

lol Garou

Damn that meter build-up


I just wanna play KOF XIII with the XI Tag system

Would be a dream match come true for many.
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Ky0

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Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« Reply #297 on: September 15, 2012, 10:25:13 AM »
Enjoying last 2 pages! ^^

KoF 4 EVA

Tyrant292

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Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« Reply #298 on: September 15, 2012, 02:10:21 PM »
Speaking of Garou... I wonder if this KOFXIII update or the next KOF will provide the players with an option to switch game mechanics like they could in 98... "Extra" or "Advanced"... something along those lines.

Thats a dream that should come true. It's one of the best things in 98um. As Desmond stated it would bring a deeper gameplay mechanics.

Mr Bakaboy

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Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« Reply #299 on: September 15, 2012, 02:56:18 PM »
Speaking of Garou... I wonder if this KOFXIII update or the next KOF will provide the players with an option to switch game mechanics like they could in 98... "Extra" or "Advanced"... something along those lines.

Considering what they are doing with trying to keep everything mostly balanced I would think HD mode would have to go to get multiple game mechanics. It reminds me of CVS2 where eventually the more characters you have and the more game mechanics you throw out there the crazier it gets (See A Groove). I would hate to see HD mode get any crazier.
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