Author Topic: KOFXIV Announced for 2016  (Read 343409 times)

shinefist

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Re: KOFXIV Announced for 2016
« Reply #1125 on: April 20, 2016, 09:55:50 PM »
Pretty sure they created XIV's animation from scratch.

The moves may be the same but the actual poses/animation aren't if you look at them side by side.
I've had this discussion with someone else and he too was convicted that the animations are made from scratch.

Yes the whole 50 characters are made from the scratch. But they have many previous games as a base reference to help draw inspiration from. But they still have to animate each individual movement, so yeah its a great deal of work to get through regardless.

videoman190

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Re: KOFXIV Announced for 2016
« Reply #1126 on: April 21, 2016, 05:04:13 AM »

More of Mai with Athena.

Custle

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Re: KOFXIV Announced for 2016
« Reply #1127 on: April 21, 2016, 06:14:18 AM »
Yeah, if they use old sprites somehow, at least as a reference.

Is that picture middle of the fight or just an intro?
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shinefist

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Re: KOFXIV Announced for 2016
« Reply #1128 on: April 21, 2016, 08:35:43 AM »
Yeah, if they use old sprites somehow, at least as a reference.

Is that picture middle of the fight or just an intro?

Beats me, there is no timer on-screen to find out.. Could be intro, taunt or victory poses.

Hopefully they have a build at the tournament which is much further ahead in development than the famitsu stream build.

Shiranui_ninja

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Re: KOFXIV Announced for 2016
« Reply #1129 on: April 21, 2016, 10:30:47 AM »
Yeah, if they use old sprites somehow, at least as a reference.

Is that picture middle of the fight or just an intro?
That's typical Mai's intro "Sa, hajime masho?". https://www.youtube.com/watch?v=LtbTNO8lv0M (4.13)

We already saw in gameplay videos that all characters have a quick intro, like in the old KOfs. And we saw also there will be some special ones, because that picture of Geese and Billy. I would like to have intros like Maximum Impact or SFIv, at least between the 2 first characters at the beginning of the match.

Mai looks beautiful here.

Hopefully they have a build at the tournament which is much further ahead in development than the famitsu stream build.
Famitsu build was same at PS Arena. Next week's version will be a new one with 24 characters. Let's see how improved it looks...
« Last Edit: April 21, 2016, 10:36:43 AM by Shiranui_ninja »
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Custle

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Re: KOFXIV Announced for 2016
« Reply #1130 on: April 21, 2016, 10:35:48 AM »
I couldn't remember, was that her intro pose or taunt pose :)

I'd like to see lots special intros, even between characters that normally wouldn't have one.
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Shiranui_ninja

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Re: KOFXIV Announced for 2016
« Reply #1132 on: April 21, 2016, 11:54:34 AM »
That's a Mai win pose she had in Real Bout and CvS2. I wonder if we have a close camera zoom in victory poses or is just a fake image for the announcement about trailer.
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ottomatic

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Re: KOFXIV Announced for 2016
« Reply #1133 on: April 21, 2016, 12:15:20 PM »
Well I guess I'm not too disappointed by today's lack of trailer, it makes sense to hold it for the big event coming up. I hope they drop a release date on us, and more than two characters. Well only time will tell.

On Mai's pose, it might be cinematic ending on Climax. If they wanted I suppose it could be a special pose after Climax KO (kinda like Ralf and K' in XIII except with an angled cam).

The Good Loser

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Re: KOFXIV Announced for 2016
« Reply #1134 on: April 21, 2016, 12:24:02 PM »
Well I guess I'm not too disappointed by today's lack of trailer, it makes sense to hold it for the big event coming up. I hope they drop a release date on us, and more than two characters. Well only time will tell.

On Mai's pose, it might be cinematic ending on Climax. If they wanted I suppose it could be a special pose after Climax KO (kinda like Ralf and K' in XIII except with an angled cam).

They had a special animation? Damn

Shiranui_ninja

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Re: KOFXIV Announced for 2016
« Reply #1135 on: April 21, 2016, 12:38:20 PM »
On Mai's pose, it might be cinematic ending on Climax. If they wanted I suppose it could be a special pose after Climax KO (kinda like Ralf and K' in XIII except with an angled cam).
Oh, very clever. That makes a lot of sense since Andy is kinda of floating and there's some dust in the ground. Cool. Now I wonder if she finishes her NeoMax with a special grab like in RealBout / NGBC. I just hope they kept the fire explosion effect.

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Custle

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Re: KOFXIV Announced for 2016
« Reply #1136 on: April 21, 2016, 01:17:18 PM »
Next trailer sure must be worth the wait. On the other hand, I haven't been disappointed so far.
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Micky Kusanagi

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Re: KOFXIV Announced for 2016
« Reply #1137 on: April 21, 2016, 01:49:39 PM »
Aaah the salt!! I was so used to weekly trailers...this wait will be the death of me xD Good thing PAX East is around the corner: no matter what demo build Atlus brings there, we'll get new footage ^^ And the pic posted together with the announcement is so stunning I instantly set it as my wallpaper :D
Speaking of Atlus, they tweeted some hours ago "are you ready for some KOFXIV news?" or something like that, and I suspect they were referring to SNK's announcement...
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Re: KOFXIV Announced for 2016
« Reply #1138 on: April 21, 2016, 02:15:40 PM »
22nd pax east, 25th Akihibara + Trailer and hot news, 30th KVO. Hype

Diavle

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Re: KOFXIV Announced for 2016
« Reply #1139 on: April 21, 2016, 03:50:07 PM »
22nd pax east, 25th Akihibara + Trailer and hot news, 30th KVO. Hype

We may lose today but we will be back with a vengeance next week, things are looking pretty nuts.

Fingers crossed for a release date on the 25th.