Author Topic: KOFXIV Announced for 2016  (Read 341931 times)

Ben Reed

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Re: KOFXIV Announced for 2016
« Reply #1530 on: May 22, 2016, 05:38:04 AM »
Tons of useful info from the Stunfest stream, where Frionel & co solicited & answered questions in English.

They confirmed alternate guard is gone. You also can't CD counter or guard cancel roll while blocking low, but I dunno whether that's a feature or just a bug in this build.

They re-confirmed the 1-anywhere-juggle limit in combos. Lots of character-specific info too; I'm gonna have to watch the archives again just to write down all the stuff they confirmed. At this rate I'm gonna have a pretty short laundry list of stuff to test at CEO...

Custle

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Re: KOFXIV Announced for 2016
« Reply #1531 on: May 22, 2016, 07:51:55 AM »
I wonder will the amount of damage be adjusted in the release? I personally don't see a huge problem. Focus would be on more simple yet effective combos. If the damage and scaling says the same in the released version, my prediction is that more "simpler" characters could be more popular.
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shinefist

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Re: KOFXIV Announced for 2016
« Reply #1532 on: May 22, 2016, 10:00:44 AM »
I heard about the guard cancel and alternate guard changes. Did frionel come back to show the stream monsters the new stuff they found, if so I missed it.

The 1 use anywhere juggle seems tight. I doubt K' still has his anywhere juggles?

@Custle That's a good point about making characters more able to get big damage. This is why I really hope angel and ramon are similar to there 02um style. They shouldn't make every character in the game easy to pick up. If you want easier characters to play there are plenty of them already.

Do you think you can do a rush combo into a DM then advanced cancel or Climax afterwards.
« Last Edit: May 22, 2016, 10:17:23 AM by shinefist »

shinefist

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Re: KOFXIV Announced for 2016
« Reply #1533 on: May 22, 2016, 11:09:54 PM »
Hey, just noticed something.

The loser gets an extra stock when there next character comes on.

videoman190

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Re: KOFXIV Announced for 2016
« Reply #1534 on: May 23, 2016, 01:17:59 AM »
New stages for KOFXIV and KOFXIIIUM (Unbreakable Match) for PS4

Take it like a grain of salt until a an OK from SNK.
https://twitter.com/SnDDev2
« Last Edit: May 23, 2016, 03:39:54 AM by videoman190 »

The Fluke

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Re: KOFXIV Announced for 2016
« Reply #1535 on: May 23, 2016, 01:46:42 AM »
Kofxiiium? Those sneaky buggers! Are they going to give us a new kof and update their last 2d one for us? That would make me so damn happy!

I think the kof14 silhouette shows rugal. Looks that way to me.

If you click the kof13 picture there's a match between goro and robert and on p1 side the next character is tung.

So good if this is real!
« Last Edit: May 23, 2016, 01:50:00 AM by The Fluke »

videoman190

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Re: KOFXIV Announced for 2016
« Reply #1536 on: May 23, 2016, 04:08:08 AM »

K's CDM

marchefelix

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Re: KOFXIV Announced for 2016
« Reply #1537 on: May 23, 2016, 06:12:42 AM »
I don't want to believe they're this bad at not leaking things.

The Fluke

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Re: KOFXIV Announced for 2016
« Reply #1538 on: May 23, 2016, 06:26:49 AM »
I don't want to believe they're this bad at not leaking things.

Haha! It struck me that that one 13um picture could so easily be fake. I just want this to be real. I want them to keep 2d kof alive.

Who knows though. Clearly they had massive leaks on kof 14.


On a different note; A lot of the music heard in kof 14 so far sucks. The new saxophone theme is great but that generic football music with whistles and shit makes me want to hurl. I really hope that some of the songs currently in the game are thrown out or perhaps en up in an alternate soundtrack.

Custle

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Re: KOFXIV Announced for 2016
« Reply #1539 on: May 23, 2016, 06:40:24 AM »
I too would take this XIIIUM rumor with grain of salt. If it were true, it could be re-balanced XIII or XIII with content that had to be cut years ago.

Music on the other hand... What I've heard so far, new Esaka is kinda meh, I liked this saxophone theme, although it sounded like a opening to a crime TV-series. What I've heard from streams, I guess K' team's theme sounds kinda nice. I still hope I can buy soundtrack someday.
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shinefist

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Re: KOFXIV Announced for 2016
« Reply #1540 on: May 23, 2016, 11:50:16 AM »
New stages for KOFXIV and KOFXIIIUM (Unbreakable Match) for PS4

Take it like a grain of salt until a an OK from SNK.
https://twitter.com/SnDDev2

Link doesn't work for me. What is it, fake new stages or something?

The Good Loser

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Re: KOFXIV Announced for 2016
« Reply #1541 on: May 23, 2016, 01:46:30 PM »
New stages for KOFXIV and KOFXIIIUM (Unbreakable Match) for PS4

Take it like a grain of salt until a an OK from SNK.
https://twitter.com/SnDDev2

Link doesn't work for me. What is it, fake new stages or something?
The person apparent deleted his twitter, it was sillouettes of DLC characters and a SNK logo of 2017

videoman190

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Re: KOFXIV Announced for 2016
« Reply #1542 on: May 23, 2016, 01:51:49 PM »

shinefist

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Re: KOFXIV Announced for 2016
« Reply #1543 on: May 23, 2016, 02:41:08 PM »
New stages for KOFXIV and KOFXIIIUM (Unbreakable Match) for PS4

Take it like a grain of salt until a an OK from SNK.
https://twitter.com/SnDDev2

Link doesn't work for me. What is it, fake new stages or something?
The person apparent deleted his twitter, it was sillouettes of DLC characters and a SNK logo of 2017

Ahhh we seen a pic of supposedly dlc leak characters afew weeks ago with a list of like 10 dlc character names. Nothing was discussed afterwards though. Unless they are new pics of course.

The Good Loser

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Re: KOFXIV Announced for 2016
« Reply #1544 on: May 23, 2016, 04:14:56 PM »
The pic was from the same dude.