Author Topic: KOF 2002UM - King  (Read 4316 times)

krazykone123

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KOF 2002UM - King
« on: November 27, 2010, 05:52:03 PM »
Throws
Hold Rush - ;bk/ ;fd+ ;c close
Hook Buster - ;bk/ ;fd+ ;d close

Command Normals
Trap Kick - ;fd+ ;b
Sliding - ;df+ ;d

Special Attacks
Venom Strike - ;dn ;df ;fd+ ;b
Double Strike - ;dn ;df ;fd+ ;d
Trap Shot - ;fd ;dn ;df+ ;b/ ;d
Mirage Kick - ;fd ;df ;dn ;db ;bk+ ;a/ ;c
Tornado Kick - ;fd ;df ;dn ;db ;bk+ ;b/ ;d
Mirage Dance - ;bk ;db ;dn ;df ;fd+ ;a/ ;c close

DM's
Illusion Dance - ;dn ;df ;fd ;df ;dn ;db ;bk+ ;b/ ;d
Surprise Rose - ;dn ;df ;fd ;dn ;df ;fd+ ;b/ ;d

SDM's
Illusion Dance - ;dn ;df ;fd ;df ;dn ;db ;bk+ ;b ;d

HSDM
Secret Mirage - ;fd ;bk ;db ;dn ;df ;fd+ ;b ;d
« Last Edit: November 27, 2010, 07:04:20 PM by krazykone123 »

Rex Dart

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Re: KOF 2002UM - King
« Reply #1 on: November 27, 2010, 07:01:04 PM »
I think qcf + B is called Venom Strike. And Tornado Kick should be hcb + K, not hcf.

krazykone123

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Re: KOF 2002UM - King
« Reply #2 on: November 27, 2010, 07:05:18 PM »
I think qcf + B is called Venom Strike. And Tornado Kick should be hcb + K, not hcf.

It's fixed now, sorry about that, simple miss fire with copypasta lol

krazykone123

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Re: KOF 2002UM - King
« Reply #3 on: December 23, 2010, 03:46:25 AM »
http://www.youtube.com/watch?v=c6hTuq45KTI

Annotations will be added later or tomorrow.

As for changes

- (weak) Tornado Kick (hcb+B) and Mirage Kick (hcb+P) have more invincibility
- Suprise Rose has been demoted to a regular DM compared to being her HSDM in OG 2k2
- Secret Mirage is her new HSDM (f hcf+BD)
- There were some changes to her Double Strike but I can't remember
« Last Edit: December 23, 2010, 04:05:48 AM by krazykone123 »

Shinra Shiranui

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Re: KOF 2002UM - King
« Reply #4 on: January 13, 2011, 09:31:00 PM »
KOF XIII: EX Kyo,Mai,Saiki

Remzi

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Re: KOF 2002UM - King
« Reply #5 on: July 23, 2011, 05:43:08 AM »
BnB's
2BA 623A
5D 3D 63214[BC] (3 hits) 236236C
(Corner) 5D 3D 63214[BC] (3 hits) 623C 2363214[BD]

-----

Pressure Strings
j.D cl.5A 5C | This can be used in corner for primary pressure, as all of the moves will chain into a form of combo or damage.
j.D cl.5B 6B 5C | Same as above, except more valid in midscreen. Don't cancel into 6B, do a late command normal so it retains the overhead properties. It also pushes you back more and allows the far 5C to work.
cl.5B 41236A 63214A | Total option select, add this during pressure to mix it up a bit. If they block, it'll go to a safe block option, and if they don't, they'll get hit by the proximity unblockable.
cl.5C 6B cl.5B 5C | Cancel into the 6B. Midscreen, forget about the cl.5B. This is probably one of her stronger pressure strings.
cl.5D 3D 5C | This is amazing in the case that you know they like to break it, simply because if any of the attacks actually hit, you get a free MaxMode combo.

-----

Never use double-strike to zone, always use venom strike. Venom strike's recovery is far shorter so jumps / rolls can be punished for the most part.
Her prox unblockable is amazing. Remember to use it to mixup jumpins.

Generally speaking, King can abuse a knockdown to hell with a seriously stupid amount of good mixups. j.D is a fantastic jumpin and j.B is great air-to-air.

Tornado kick can go over many projectiles, learning which ones is probably a good idea.

Krazykone, she wasn't in 2002. How could there be changes unless it was 2002UM -> 2002UMT.
MBAA: H-Aoko
MBAC: Hisui & Kohaku
LB2: S-Akari
NGBC: DIO & Kaede
KOFXIII: Yuri / King / DuoLon

sibarraz

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Re: KOF 2002UM - King
« Reply #6 on: July 23, 2011, 05:54:32 AM »
She was on the PS2 version, if that is what Krazykone wanted to say, that, or vainilla UM


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Remzi

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Re: KOF 2002UM - King
« Reply #7 on: July 23, 2011, 09:50:16 AM »
Meh. Not many people actually used the PS2 version of vanilla 2002. I'm sure it was probably regular 2002UM.
MBAA: H-Aoko
MBAC: Hisui & Kohaku
LB2: S-Akari
NGBC: DIO & Kaede
KOFXIII: Yuri / King / DuoLon

sibarraz

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Re: KOF 2002UM - King
« Reply #8 on: July 23, 2011, 10:51:15 AM »
Well, I just corrected you that she didn't appeared on 2002, well technicality, she didn't, but well, I don't know which comparission KK did


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Dark Geese

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Re: KOF 2002UM - King
« Reply #9 on: July 23, 2011, 04:44:21 PM »
Here is proof she is on vanilla 2002 for the PS2 as was Geese, Shingo, and Goenitz and Geese hands down is the best character in that game outside of Omega Rugal:

Dark Geese KOF2k2 Geese Playthrough- Mid Tier Right????

Remzi

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Re: KOF 2002UM - King
« Reply #10 on: July 23, 2011, 05:46:40 PM »
Here is proof she is on vanilla 2002 for the PS2 as was Geese, Shingo, and Goenitz and Geese hands down is the best character in that game outside of Omega Rugal:

Dark Geese KOF2k2 Geese Playthrough- Mid Tier Right????
I know she was, but the PS2 version is unlikely to actually be played. For standardization, let's assume that the console-only characters in 2002 didn't exist.
MBAA: H-Aoko
MBAC: Hisui & Kohaku
LB2: S-Akari
NGBC: DIO & Kaede
KOFXIII: Yuri / King / DuoLon