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Template:CharDataHeader-KOF02UM: Difference between revisions

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! {{Tt|Active|Number of frames the action is active for.}}
! {{Tt|Active|Number of frames the action is active for.}}
! {{Tt|Recovery|Number of frames past its active frames for the action to end and the character to recover.}}
! {{Tt|Recovery|Number of frames past its active frames for the action to end and the character to recover.}}
! {{Tt|Notes|Any relevant info to know.}}
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==Usage==
==Usage==

Revision as of 23:03, 23 July 2022


! height="25px" |RankFor Wake-up and Recovery Roll, it's how many frames away they are from the average.
Negative being faster and positive slower.
Evaluate the character's rank amongst the cast for Run/Walk.
For Standing and Crouching, it's the height group.
! StartupFor a jump, it'd be the number of frames before being airborne, the pre-jump frames.Number of frames before the action is active, first active frame NOT included. ! ActiveNumber of frames the action is active for. ! RecoveryNumber of frames past its active frames for the action to end and the character to recover.

Usage

Determines the columns to be used for the Template:CharData-KOF02UM tables. It also serves as a tooltip.