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Template:MoveData-KOF02UM/CharHeader: Difference between revisions
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{{#ifeq:{{{storeInCargo|}}}|true|{{#cargo_store: | {{#ifeq:{{{storeInCargo|}}}|true|{{#cargo_store: | ||
_table=MoveData_KOF02UM | _table=MoveData_KOF02UM | ||
| chara = {{{character|}}} | | chara = {{{character|}}} | ||
| moveId = {{{moveId|}}} | | moveId = {{{moveId|}}} | ||
| orderId = {{{orderId|}}} | | orderId = {{{orderId|}}} | ||
Line 7: | Line 7: | ||
| rank = {{{rank|}}} | | rank = {{{rank|}}} | ||
| input = {{{input|}}} | | input = {{{input|}}} | ||
| input2 = {{{input2|}}} | |||
| name = {{{name|}}} | | name = {{{name|}}} | ||
| header = {{{header|}}} | | header = {{{header|}}} | ||
| version = {{{version|}}} | | version = {{{version|}}} | ||
| version2 = {{{version2|}}} | |||
| images = {{{images|}}} | | images = {{{images|}}} | ||
| hitboxes = {{{hitboxes|}}} | | hitboxes = {{{hitboxes|}}} | ||
Line 22: | Line 24: | ||
| invul = {{{invul|}}} | | invul = {{{invul|}}} | ||
}}}}<!-- | }}}}<!-- | ||
--><table class="wikitable | --><table class="wikitable" style="width:95%;"><!-- | ||
--><tr style="font-size:100%;"><!-- | --><tr style="font-size:100%;"><!-- | ||
--><th colspan="9"><!-- | --><th colspan="9"><!-- | ||
Line 31: | Line 33: | ||
--><tr><!-- | --><tr><!-- | ||
--><th colspan="9"><!-- | --><th colspan="9"><!-- | ||
--><div style="float:left;">{{{input|}}}</div><!-- | --><div style="float:left;">{{Hover/Alt|{{{input|}}}|{{{input2|}}}}}</div><!-- | ||
--><div style="float:right;" | --><div style="float:right;">{{{name|}}}</div><!-- | ||
--></th><!-- | --></th><!-- | ||
--></tr><!-- | --></tr><!-- | ||
--><tr><!-- | --><tr><!-- | ||
--><th colspan="9">{{#invoke:Parser|parseImages|{{{images|}}}|{{{display| | --><th colspan="9">{{#invoke:Parser|parseImages|{{{images|}}}|{{{display|}}}|addLineBreaks = true}}{{#invoke:Parser|parseImages|{{{hitboxes|}}}|{{{display|}}}|addLineBreaks = true}}</th><!-- | ||
--></tr><!-- | --></tr><!-- | ||
--><tr style="font-size:100%"><!-- | --><tr style="font-size:100%"><!-- | ||
--><th>{{Tt|{{Tt|Rank|For [[The_King_of_Fighters_2002_UM/Miscellaneous#Wakeup_Speed|'''Wake-up''']] and [[The_King_of_Fighters_2002_UM/Defense#Recovery_Roll_Speed|'''Recovery Roll''']], it's how many frames away they are from the average.<br> Negative being faster and positive slower.}}|Evaluate the character's rank in the '''Run/Walk''' | --><th>{{Tt|{{Tt|Rank|For [[The_King_of_Fighters_2002_UM/Miscellaneous#Wakeup_Speed|'''Wake-up''']] and [[The_King_of_Fighters_2002_UM/Defense#Recovery_Roll_Speed|'''Recovery Roll''']], it's how many frames away they are from the average.<br> Negative being faster and positive slower.}}|Evaluate the character's rank in the [[The_King_of_Fighters_2002_UM/Movement#Dash_Speed_Chart|'''Run/Walk''']] speed chart.<br> For [[The_King_of_Fighters_2002_UM/Miscellaneous#Standing_Height|'''Standing''']] and [[The_King_of_Fighters_2002_UM/Miscellaneous#Crouching_Height|'''Crouching''']], it's the height group.}}</th><!-- | ||
--><th>{{Tt|{{Tt|Startup|For a jump, it'd be the number of frames '''before''' being airborne, the pre-jump frames.}}|Number of frames before the action is active, first active frame '''NOT''' included.}}</th><!-- | --><th>{{Tt|{{Tt|Startup|For a jump, it'd be the number of frames '''before''' being airborne, the pre-jump frames.}}|Number of frames before the action is active, first active frame '''NOT''' included.}}</th><!-- | ||
--><th>{{Tt|Active|Number of frames the action is active for.}}</th><!-- | --><th>{{Tt|{{Tt|Active|For a jump, it'd be the number of frames the character '''is''' airborne, the jump frames.}}|Number of frames the action is active for.}}</th><!-- | ||
--><th>{{Tt|Recovery|Number of frames past its active frames for the action to end and the character to recover.}}</th><!-- | --><th>{{Tt|{{Tt|Recovery|For a jump, it'd be the number of frames '''after''' being airborne, the landing frames.}}|Number of frames past its active frames for the action to end and the character to recover.}}</th><!-- | ||
--></tr><!-- | --></tr><!-- | ||
--><tr style="text-align: center; height: | --><tr style="text-align: center; height:1.9em;"><!-- | ||
--><td>{{#if:{{{rank|}}}|{{{rank|}}}|-}}</td><!-- | --><td>{{#if:{{{rank|}}}|{{{rank|}}}|-}}</td><!-- | ||
--><td>{{#if:{{{startup|}}}|{{{startup|}}}|-}}</td><!-- | --><td>{{#if:{{{startup|}}}|{{{startup|}}}|-}}</td><!-- |
Latest revision as of 00:36, 5 September 2022
RankFor Wake-up and Recovery Roll, it's how many frames away they are from the average. Negative being faster and positive slower.Evaluate the character's rank in the Run/Walk speed chart. For Standing and Crouching, it's the height group. | StartupFor a jump, it'd be the number of frames before being airborne, the pre-jump frames.Number of frames before the action is active, first active frame NOT included. | ActiveFor a jump, it'd be the number of frames the character is airborne, the jump frames.Number of frames the action is active for. | RecoveryFor a jump, it'd be the number of frames after being airborne, the landing frames.Number of frames past its active frames for the action to end and the character to recover. | |||||
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Usage
Header assigned to the Template:MoveData-KOF02UM table of a character's basic action to be displayed. As opposed to Template:MoveData-KOF02UM/MoveHeader.