-The Dream Cancel Wiki has successfully upgraded it's wiki software and editing has returned. Tables for data have returned.
The King of Fighters 2002 UM/Kim Kaphwan: Difference between revisions
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
[[File:Kim.jpg|right|frame]] | [[File:Kim.jpg|right|frame]] | ||
[[File:Kim2002umqc.PNG|right|frame]] | [[File:Kim2002umqc.PNG|right|frame]] | ||
== Move List == | |||
[[File:Kim2002UMml.PNG]] | |||
== Normal Moves == | == Normal Moves == | ||
Line 8: | Line 11: | ||
'''Kubikime Otoshi''' - close, b/f + C | '''Kubikime Otoshi''' - close, b/f + C | ||
* this throw flips the enemy face down for a possible backturned okizeme glitch setup | |||
'''Sakkyaku Swimming''' - close, b/f + D | '''Sakkyaku Swimming''' - close, b/f + D | ||
Line 19: | Line 23: | ||
'''Haki Kyaku''' - d, d, + B/D | '''Haki Kyaku''' - d, d, + B/D | ||
* B version can be used for the stomp glitched explained here: () while the D version does a hard knockdown | |||
'''Zan Han Getsu''' - qcb + B/D | '''Zan Han Getsu''' - qcb + B/D |
Revision as of 01:47, 15 November 2011
Move List
Normal Moves
Throws
Kubikime Otoshi - close, b/f + C
- this throw flips the enemy face down for a possible backturned okizeme glitch setup
Sakkyaku Swimming - close, b/f + D
Command Moves
Neri Chagi - f + B
Special Moves
Haki Kyaku - d, d, + B/D
- B version can be used for the stomp glitched explained here: () while the D version does a hard knockdown
Zan Han Getsu - qcb + B/D
Sanren Geki - qcb + A/C (up to three times)
Sankuu Geki - qcb + A/C, uf + B/D, d + B/D
Hien Zan - charge down briefly, then up + B/D
┗Ouiche - down + D after a D Hien Zan
Hishou Kyaku - qcf + K (only in the air)
┗Tsuiki Kougeki - D after Hishou Kyaku rebound
Desperation Moves
Hou'ou Kyaku - qcb, hcf + B/D
Hiten Hou'ou Kyakyu - qcf x 2 + B/D
Super Desperation Move
Kuuchuu Hou'ou Kyaku - qcb, hcf + BD (only in the air)
HSDM
Kyou Hou'ou Kyaku - (close) qcb, hcf + AC
Combos
- cl.C/cr.B×1~2/cr.A, qcb+P~uf+K~d+K
- cl.C, qcb + D
- cl.C, down, down + B/D
- cr.B×1~2, cr. d~u+B
1 Meter
- cl.C/cr.B×1~2/cr.A, qcb hcf+K
- cl.C/cr.B×1~2/cr.A, qcfx2+K, d~u+D~d+K
2 Meters
- cl.C/cr.B×1~2/cr.A, qcfx2+D, qcb hcf+K
- cl.C, (BC) cl.C (1), qcb+Ax3 (Nerichagi 1 hit), qcb+D, qcfx2+D, d~u+D~d+K
3 Meters
- cl.C, (BC) cl.C (1), qcb+Cx3, (SC) qcb hcf+BD
- cl.C, (BC) cl.C (1), qcb+Ax3 (Nerichagi 1 hit), qcb+D (2)/d~u+D (2), qcb hcf+BD
- cl.C, (BC) cl.C (1), qcb+Ax3 (Nerichagi 1 hit), qcb+D, qcfx2+D, qcb hcf+K/(BC) qcb+Px2, (SC) qcb hcf+K
Corner
- cl.C, (BC) cl.C (1), qcb+Ax3 (Nerichagi 1 hit), qcb+D, qcfx2+D, [BC] qcb+Px2, (SC) qcfx2+D, d~u+D~d+D
4 Meters
- cl.C, (BC) cl.C (1), qcb+Ax3 (Nerichagi 1 hit), qcb+D, (SC) qcfx2+K, [BC] rtk (reverse tiger knee) hcf+BD
Corner
- cl.C, (BC) cl.C (1), qcb+Ax3 (Nerichagi 1 hit), qcb+D, (SC) qcfx2+K, [BC] qcbx2+C, (SC buffer) qcb hcf+BD
5 Meters
Corner
- cl.C, (BC) cl.C (1), qcb+Ax3 (Nerichagi 1 hit), qcb+D, (SC) qcfx2+K, [BC] qcb+Px2, qcfx2+D, [BC] qcb+Cx3, (SC buffer) qcb hcf+BD
Discussion Threads
Discuss at Dream Cancel