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The King of Fighters XIII/Raiden: Difference between revisions

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Krazykone123 (talk | contribs)
Krazykone123 (talk | contribs)
Line 184: Line 184:
(EX) = qcb+AC -
(EX) = qcb+AC -


- Hit Detection:  
- Hit Detection: High


- Damage:  
- Damage: 60/80/120




Line 193: Line 193:
'''Raiden Bomb = (dp+P)''' -
'''Raiden Bomb = (dp+P)''' -


- Hit Detection:
(EX) = dp+AC -


- Damage:  
- Hit Detection: Close/High
 
- Damage: 15+120/70+120




Line 202: Line 204:
'''Head Crusher = (hcf+K)''' -  
'''Head Crusher = (hcf+K)''' -  


(EX) = (hcf+BD) -
(EX) = hcf+BD -


- Hit Detection:  
- Hit Detection: Close


- Damage:  
- Damage: 150/200




Line 215: Line 217:
(EX) = db~f+AC -  
(EX) = db~f+AC -  


- Hit Detection:  
- Drive/Super Cancel-able
 
- Hit Detection: High


- Damage:  
- Damage: 70/100/70+100


[[Image:Giant_Bomb_Feint.png]]  
[[Image:Giant_Bomb_Feint.png]]  


'''Giant Bomb Feint = (db~f+P, AB)''' -  
'''Giant Bomb Feint = (db~f+P, AB)''' -  




Line 230: Line 232:
'''Super Dropkick = [B]/D]''' -
'''Super Dropkick = [B]/D]''' -


- Hit Detection:
- Drive/Super Cancel-able


- Damage:  
- Hit Detection: High


- Damage: 100, 150, 200, 250


==Desperation Moves==
==Desperation Moves==

Revision as of 03:10, 30 October 2010

File:Raiden.png


Gameplay Overview

Gameplay Notes

Pros

Cons

Normals

Standing

st. A -

- Chain/Cancel-able

- Hit Detection: High

- Damage: 30


st. B -

- Hit Detection: High

- Damage: 35


st. C -

- Hit Detection: High

- Damage: 80


st. D -

- Hit Detection: High

- Damage: 70


cl. C -

- Cancel-able

- Hit Detection: High

- Damage: 40+45


cl. D -

- Hit Detection: High

- Damage: 45+50

Crouching

cr. A -

- Chain/Cancel-able

- Hit Detection: High

- Damage: 30


cr. B -

- Chain-able

- Hit Detection: Low

- Damage: 35


cr. C -

- Cancel-able

- Hit Detection: High

- Damage: 70


cr. D -

- Cancel-able

- Hit Detection: Low

- Damage: 80

Jumping

j. A -

- Hit Detection: Mid

- Damage: 45(40)


j. B -

- Hit Detection: Mid

- Damage: 45(40)


j. C -

- Hit Detection: Mid

- Damage: 72


j. D -

- Hit Detection: Mid

- Damage: 70(68)

Blowback Attack

CD -

- Whiff/Cancel-able

- Hit Detection: High

- Damage: 75


j. CD:

- Hit Detection: High

- Damage: 90(80)


GCCD: Guard Cancel Blowback Attack

- Hit Detection: High

- Damage: 10


Throws

Neck Hanging = (b/f + C/D) -

- Can be broken

- Hit Detection: Close

- Damage: 100

Command Moves

Special Attacks

Poison Mist = (qcb+P) -

(EX) = qcb+AC -

- Hit Detection: High

- Damage: 60/80/120


Raiden Bomb = (dp+P) -

(EX) = dp+AC -

- Hit Detection: Close/High

- Damage: 15+120/70+120


Head Crusher = (hcf+K) -

(EX) = hcf+BD -

- Hit Detection: Close

- Damage: 150/200


Giant Bomb = (db~f+P) -

(EX) = db~f+AC -

- Drive/Super Cancel-able

- Hit Detection: High

- Damage: 70/100/70+100

Giant Bomb Feint = (db~f+P, AB) -


Super Dropkick = [B]/D] -

- Drive/Super Cancel-able

- Hit Detection: High

- Damage: 100, 150, 200, 250

Desperation Moves

Super Raiden Drop = (hcfx2+P) -

(EX) = hcbx2+AC

- Hit Detection:

- Damage:


Crazy Train = (qcfx2+P) -

- Hit Detection:

- Damage:


Neomax

Raiden Bomber = (qcfx2+BD) -

- Hit Detection:

- Damage:

Combos

Tips

Miscellaneous

Character Sprite

File:Raiden sprite.gif

Colors


Big Bear

Other

Taunt

First Row: Standing/Crouching/Evasive Roll

Second Row: Walking (forward/Walking (Backward)/Safe Roll

Third Row: Running/Back Step/Throw Break

Fourth Row: Standing Guard/Crouching Guard/Guard Crush

Fifth Row: Dizzy/Downed/Hyper Drive Activation

Last Row: Win Pose/Knock Out/Time Up Pose

Links & References

Technical Reference

http://www.youtube.com/watch?v=5bUwnGP_HGQ#t=4m26s