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The King of Fighters XIII/Ralf Jones: Difference between revisions
Krazykone123 (talk | contribs) No edit summary |
Krazykone123 (talk | contribs) |
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[[Image:Ralf_Far_Normals.jpg]] | [[Image:Ralf_Far_Normals.jpg]] | ||
'''st. A''' - | '''st. A''' - | ||
- Chain | - Chain-able | ||
- Hit Detection: High | - Hit Detection: High | ||
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- Damage: 25 | - Damage: 25 | ||
- | '''st. B''' - | ||
- Chain-able | |||
- Hit Detection: High | - Hit Detection: High | ||
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- Damage: 30 | - Damage: 30 | ||
'''st. C''' - | |||
'''st. C''' - | |||
- Hit Detection: High | - Hit Detection: High | ||
- Damage: 80 | - Damage: 80 | ||
'''st. D''' - | '''st. D''' - | ||
- Hit Detection: High | - Hit Detection: High | ||
- Damage: 80 | - Damage: 80 | ||
Line 74: | Line 60: | ||
- Damage: 70 | - Damage: 70 | ||
===Crouching=== | ===Crouching=== |
Revision as of 04:14, 17 November 2010
Normals
Standing
st. A -
- Chain-able
- Hit Detection: High
- Damage: 25
st. B -
- Chain-able
- Hit Detection: High
- Damage: 30
st. C -
- Hit Detection: High
- Damage: 80
st. D -
- Hit Detection: High
- Damage: 80
cl. C - A punch aimed at the gut, does two hits, comes out fast, good recovery, the combo starter of choice as it combos into just about everything if not everything, if you got a move you want to do this normal will tie it together with it.
- Cancel-able
- Hit Detection: High
- Damage: 40+30
- Combos into: EX/Eins Trigger+Second Shoot/Shell/Blackout, EX Minutes Spike+Narrow Spike, EX/Crow Bites+Plus, Blackout, Heat Drive, EX/Chain Drive
- Combos from: Jump-ins + Hit-stun
cl. D - Take everything I said about his close C, give it more range, make it a tad bit slower, then make it hit low, besides that eveything else applies here, trying using to catch your opponent off-guard from time to time, K' is good at that kinda stuff.
- Cancel-able
- Hit Detection: Low
- Damage: 70
Crouching
cr. A -
- Chain/Cancel-able
- Hit Detection: High
- Damage: 25
cr. B -
- Chain/Cancel-able
- Hit Detection: Low
- Damage: 30
cr. C -
- Cancel-able
- Hit Detection: High
- Damage: 70
cr. D -
- Whiff/Cancel-able
- Hit Detection: Low
- Damage: 80
Jumping
j. A -
- Cancel-able
- Hit Detection: Mid
- Damage: 45(40)
j. B -
- Hit Detection: Mid
- Damage: 45(40)
j. C -
- Cancel-able
- Hit Detection: Mid
- Damage: 72(70)
j. D -
- Cancel-able
- Hit Detection: Mid
- Damage: 70(68)
Blowback Attack
CD -
- Whiff/Cancel-able
- Hit Detection: High
- Damage: 75
j. CD -
- Cancel-able
- Hit Detection: High
- Damage: 90(80)
GCCD -
- Hit Detection: High
- Damage: 10
Throw
b/f + C/D = Dynamite Headbutt
Command Moves
df + A = Jet Uppercut
Special Moves
A/C (repeatedly) = Vulcan Punch (EX)
qcf + A/C = Burning Hammer (EX)
qcb + A/C = Explosive Punch (EX)
(charge) b, f + A/C = Gatling Attack (EX)
qcf + A/C (in air) = Dive Strike (EX)
Desperation Moves
qcf x2 + A/C = Galactica Phantom (EX)
qcb, hcf + B/D = Bareback Vulcan
Neomax
hcb x2 + AC = Jet Vulcan