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The King of Fighters XIII: Difference between revisions

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qcb = quarter circle from down to back (d, db, b)
qcb = quarter circle from down to back (d, db, b)
b~f = hold back for a brief second then switch to the forward direction
d~u = hold down for a brief second then switch to the up direction


hcf = half circle from back to forward (b, db, d, df, f)
hcf = half circle from back to forward (b, db, d, df, f)

Revision as of 09:20, 10 August 2010

Introduction

Notation

Note: Directional movement will always be lower case, distance and jumps will end with a period (.) and buttons will be uppercase.

Joystick

u = up

uf = up Forward

f = forward

df = down forward

d = down

db = down back

b = back

ub = up back

Buttons

A = light punch

B = light kick

C = heavy punch

D = heavy kick

Attack Motions

qcf = quarter circle forward from down to forward (d, df, f)

qcb = quarter circle from down to back (d, db, b)

b~f = hold back for a brief second then switch to the forward direction

d~u = hold down for a brief second then switch to the up direction

hcf = half circle from back to forward (b, db, d, df, f)

hcb = half circle from forward to back (f, df, d, db, b)

dp = dragon punch or forward, down, down forward (f, d, df)

rdp = reverse dragon punch or back, down, down back (b, d, db)

tk = tiger knee or down, down forward, forward, up forward (d, df, f, uf)

Character Movement

j. = jumping (u/ub/uf)

sj. = super jump (d then ub/uf)

h. = hop (tap u/ub/uf quickly)

hh. = hyper hop (d, ub/uf, d)

r. = run (tap f,f then hold)

bd. = back dash (tap b,b)

ee. = emergency evasion (press A + B to roll). Rolling provides a few frames of invulnerability.

Other Common Abbreviations

st. = stand

cr. = crouching (holding d, db or df)

cl. = close

f. = far

j. = jump

(EX) = move has an EX version, performed by pressing AC or BD and attack motion

BnB = bread and butter; basic combo

∟ = Follow up move

EX Special Move = do the special move motion, but press AC or BD together [costs 1 power stock] (for example, Terry's EX Burn Knuckle (QCB+P) is done by pressing QCB+AC)

EX DM (Super Move) = do the super move motion, but press AC or BD together [costs 2 power stocks] (for example, Terry's EX Power Geyser (QCB,DB,F+P) is done QCB,DB,F+AC)

NEOMAX (Deadly Super Move) = input your character's NEOMAX command [costs 3 power stocks]

Gameplay Systems

Basics

P = with either low punch or high punch

K = with either low kick or high kick

Throw = b/f + C/D when close to opponent

Air Throw = b/d/f + C/D when close to opponent in air

Throw Escape = C/D when the opponent attempts to throw you

Knockback attack = CD

Evasive Roll (forward) = AB or f+AB

Evasive Roll (backward) = b+AB

Advanced Techniques

Ukemi (recovery after a fall) = press AB when you hit the ground

Guard Cancel Roll (forward) = while blocking, AB or f+AB or df+AB [costs 1 power stock]

Guard Cancel Roll (backward) = while blocking, b+AB [costs 1 power stock]

Guard Cancel Attack = while blocking, CD [costs 1 power stock]

Cancel System

Drive Gauge = A special gauge (located right above the power meter) that allows one special move to be canceled into another

Hyper Drive Mode = When the drive gauge reaches 100% you can activate Hyperdrive mode which will allow you to freely cancel multiple specials moves over a fixed period of time

Drive Cancel = While performing certain special moves, input the command for another special move [costs 50% Drive Gauge]

Super Cancel = While performing a combo input the command for the DM/EXDM to cancel the special attack into it [costs 50% Drive Gauge and 1 or 2 stocks]

Hyper Drive Cancel = Press BC to activate (on the ground or in the air), then string the commands together by precisely canceling one attack into another with good timing

MAX Cancel = While in Hyperdrive Mode, input your character's NEOMAX command while doing a special attack or DM [costs 3 to 5 stocks and 100% of your Drive Gauge]

Character Information

Hitboxes

Tier List

Characters

Single Entry

Ash Crimson (XIII)


Elisabeth Team

Elisabeth Branctorche (XIII)

Duo Lon (XIII)

Shen Woo (XIII)


Japan Team

Kyo Kusanagi (XIII)

Benimaru Nikaido (XIII)

Goro Daimon (XIII)


Fatal Fury Team

Terry Bogard (XIII)

Andy Bogard (XIII)

Joe Higashi (XIII)


Psycho Soldiers

Athena Asamiya (XIII)

Sie Kensou (XIII)

Chin Gentsai (XIII)


Ikari Warriors

Leona Heidern (XIII)

Clark Still (XIII)

Ralf Jones (XIII)


Women Fighters

Mai Shiranui (XIII)

King (XIII)

Yuri Sakazaki (XIII)


Yagami Team

Iori Yagami (XIII)

Mature (XIII)

Vice (XIII)


Art of Fighting Team

Ryo Sakazaki (XIII)

Robert Garcia (XIII)

Takuma Sakazaki (XIII)


Korea Team

Kim Kaphwan (XIII)

Hwa Jai (XIII)

Raiden (XIII)


K' Team

K' (XIII)

Kula Diamond (XIII)

Maxima (XIII)