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The King of Fighters XIII/Maxima: Difference between revisions

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'''hcb + B/D = Maxima Press (EX)'''
'''hcb + B/D = Maxima Press (EX)'''
* Can't be cancelled
* Can't be cancelled
* B Hit Detection: Throw, D/EX Hit Detection: High
* B/D Hit Detection: Throw, EX Hit Detection: High
* Damage: 80
* Damage: 80


Line 162: Line 162:




==Links & References===
==Links & References==
'''Technical Reference'''
'''Technical Reference'''


http://www.youtube.com/watch?v=DfzcjMfwgi0#t=3m35s
http://www.youtube.com/watch?v=DfzcjMfwgi0#t=3m35s
[[Category: King of Fighters XIII]]
[[Category: King of Fighters XIII]]

Revision as of 11:04, 22 November 2010

Normals

Standing

st. A

  • Cancellable
  • Hit Detection: High
  • Damage: 30

st. B

  • Can't be cancelled
  • Hit Detection: High
  • Damage: 30

st. C

  • Super-Cancellable only
  • Hit Detection: High
  • Damage: 100

st. D

  • Can't be cancelled
  • Hit Detection: High
  • Damage: 100

cl. C

  • Cancellable
  • Hit Detection: High
  • Damage: 50 x 2

cl. D

  • Cancellable
  • Hit Detection: High
  • Damage: 100


Crouching

cr. A

  • Cancellable
  • Hit Detection: High
  • Damage: 30

cr. B

  • Can't be cancelled
  • Hit Detection: Low
  • Damage: 35

cr. C

  • Cancellable
  • Hit Detection: High
  • Damage: 100

cr. D

  • Can't be cancelled
  • Hit Detection: Low
  • Damage: 100


Jumping

j. A

  • Cancellable
  • Hit Detection: Mid
  • Damage: 45 (40)

j. B

  • Can't be cancelled
  • Hit Detection: Mid
  • Damage: 45 (40)

j. C

  • (Cancellable)
  • Hit Detection: Mid
  • Damage: 72 (70)

j. D

  • Can't be cancelled
  • Hit Detection: Mid
  • Damage: 70 (68)


Blowback Attack

CD

  • Cancellable
  • Hit Detection: High
  • Damage: 110

j. CD

  • Cancellable
  • Hit Detection: High
  • Damage: 90 (80)

GC CD

  • Can't be cancelled
  • Hit Detection: High
  • Damage: 10


Throw

b/f + C/D = Dynamite Drop

  • Can be broken
  • Hit Detection: Throw
  • Damage: 100


Command Moves

df + C = M9 Missile

  • Cancellable
  • Hit Detection: High
  • Damage: 80


Special Moves

qcb + A/C = M4 Vapor Cannon (EX)

- M4 Vapor Cannon has Guard Point properties, especially the C version. The EX version has increased priority and wire damage can be followed up.

  • Super-Cancellable
  • Hit Detection: High
  • Damage: 120; EX Damage: 80, 50


qcb + A/C in air = M4 Vapor Cannon (air) (EX)

  • Can't be cancelled
  • Hit Detection: High
  • Damage: 110; EX Damage: 50 x 2, 60


dp + B/D = M19 Blitz Cannon (EX)

- EX version has guard point and additional hit frames on his knee.

  • Normal version can't be cancelled; EX version is Drive- / Super-cancellable
  • A/C Hit Detection: Throw; EX Hit Detection: High
  • A/C Damage: 0, 150; EX Damage: 50, 150


hcb + B/D = Maxima Press (EX)

  • Can't be cancelled
  • B/D Hit Detection: Throw, EX Hit Detection: High
  • Damage: 80

∟ qcb + A/C = Press Plus

  • Super-cancellable; EX version is also Drive-cancellable
  • Hit Detection: High
  • Damage: 50, EX Damage: 120

- EX version is very fast and hard to jump over. Press Plus can now be Drive and Super Canceled. It's an instant-grab when near opponent unlike the D version which has a start-up animation.


Desperation Moves

qcf x2 + A/C = Double Vapor Cannon (EX)

- EX version has faster start-up and increased hit count.

  • MAX Cancellable
  • Hit Detection: High
  • Damage: 220; EX Damage: 80 x 2, 180

Neomax

hcb x2 + AC = Maxima Laser

  • Hit Detection: High
  • Damage: (15+0) x 22, 120

Combos

Links & References

Technical Reference

http://www.youtube.com/watch?v=DfzcjMfwgi0#t=3m35s