-The Dream Cancel Wiki has successfully upgraded it's wiki software and editing has returned. Tables for data have returned.

Template:AttackDataHeader-SNKH: Difference between revisions

From Dream Cancel Wiki
Jump to navigation Jump to search
Franck Frost (talk | contribs)
No edit summary
Franck Frost (talk | contribs)
m Reverted edits by Franck Frost (talk) to last revision by Jotamide
Tag: Rollback
 
Line 2: Line 2:
! height="25px" |Damage
! height="25px" |Damage
! Startup
! Startup
! {{Tt|Guard| How this attack has to be blocked. [[The_King_of_Fighters_2002_UM/Offense#Throws|Throws]] and [[The_King_of_Fighters_2002_UM/Offense#Unblockables|unblockables]] will stay empty.}}
! Active
! {{Tt|{{Tt|Cancel| '''(1)''' means only the first hit is cancelable, '''(2)''' the second,<br> '''(x~y)''' every hit from x to y, <br> No () means the entire move is.}}|Whether this move is [[The_King_of_Fighters_2002_UM/Gauges#Special_Cancel|special]] or [[The_King_of_Fighters_2002_UM/Gauges#Super_Cancel_.28SC.29|super]] cancelable.<br> If neither, will stay empty.}}
! Recovery
! {{Tt|Startup|Number of frames for the move to become active, first active frame included.}}
! Hit Adv
! {{Tt|{{Tt|Active|'''x, (y), z''' means the move has two hits. The 1st is active for '''x''' frames<br> Then a '''y''' frame gap<br> The 2nd becomes active for '''z''' frames.}}|Number of frames the move is active, meaning able to connect, for.}}
! Block Adv
! {{Tt|Recovery|Number of frames past its active frames for the move to end and the character to recover unless the move is canceled.}}
! Hit Tag Cancel
! {{Tt|{{Tt|Hit Advantage|'''x ~ y''' means the move has different frame advantage depending on range.<br> '''x''' when done point-blank.<br> '''y''' on the tip.<br>'''SKD''' is [[The_King_of_Fighters_2002_UM/Miscellaneous#Soft_Knockdown_.28SKD.29|soft knockdown]], '''HKD''' is [[The_King_of_Fighters_2002_UM/Miscellaneous#Hard_Knockdown_.28HKD.29|hard]].}}|After the move '''hits''',<br>number of frames the character recovers before ('''+''') or after ('''-''') the opponent.}}
! Block Tag Cancel
! {{Tt|{{Tt|Block Advantage|'''x ~ y''' means the move has different frame advantage depending on range.<br> '''x''' when done point-blank.<br> '''y''' on the tip.}}|After the move is '''blocked''',<br> number of frames the character recovers before ('''+''') or after ('''-''') the opponent.}}
! Spirit Gauge Cost
! {{Tt|{{Tt|Invulnerability|'''(Startup)''' means the move is invincible until after its 1st active frame.<br>'''(Startup - 1)''' means it's invincible until its 1st active frame. }}|'''Throw''' and/or '''Hit''' Invincibility the move has. (frames)_TYPE_(Location).<br>'''Startup''' or '''Active''' may be used to note the frame range.}}
<noinclude>
<noinclude>
==Usage==
==Usage==

Latest revision as of 12:10, 27 December 2021

! height="25px" |Damage ! Startup ! Active ! Recovery ! Hit Adv ! Block Adv ! Hit Tag Cancel ! Block Tag Cancel ! Spirit Gauge Cost

Usage

Determines the columns to be used for SNK Heroines: Tag Team Frenzy move lists.