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Template:MoveData-KOF02UM/CharHeader: Difference between revisions
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--><div style="float:left;">{{{input| | --><div style="float:left;">{{{input|}}}</div><!-- | ||
--><div style="float:right;"><!-- | --><div style="float:right;"><!-- | ||
--><div> | --><div>{{{name|}}}</div><!-- | ||
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Revision as of 06:06, 23 July 2022
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RankFor Wake-up and Recovery Roll, it's how many frames away they are from the average. Negative being faster and positive slower.Evaluate the character's rank amongst the cast for Run/Walk. For Standing and Crouching, it's the height group. | StartupFor a jump, it'd be the number of frames before being airborne, the pre-jump frames.Number of frames before the action is active, first active frame NOT included. | ActiveNumber of frames the action is active for. | RecoveryNumber of frames past its active frames for the action to end and the character to recover. | NotesAny relevant info to know. | ||||
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