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Template:CharDataHeader-KOF02UM: Difference between revisions
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{{#if:{{{version|}}}|! Action }} | {{#if:{{{version|}}}|! [[The_King_of_Fighters_2002_UM/Movement|Action]] }} | ||
! height="25px" |{{Tt|{{Tt|Rank|For '''Wake-up''' and '''Recovery Roll''', it's [[The_King_of_Fighters_2002_UM/Miscellaneous#Wakeup_Speed|how many frames away they are from the average]].<br> Negative being faster and positive slower.}}|Evaluate the character's rank | ! height="25px" |{{Tt|{{Tt|Rank|For '''Wake-up''' and '''Recovery Roll''', it's [[The_King_of_Fighters_2002_UM/Miscellaneous#Wakeup_Speed|how many frames away they are from the average]].<br> Negative being faster and positive slower.}}|Evaluate the character's rank in the '''Run/Walk''' [[The_King_of_Fighters_2002_UM/Movement#Dash_Speed_Chart|speed chart]].<br> For '''Standing and Crouching''', it's the [[The_King_of_Fighters_2002_UM/Miscellaneous#Crouching_Height|height group]].}} | ||
! {{Tt|{{Tt|Startup|For a jump, it'd be the number of frames '''before''' being airborne, the pre-jump frames.}}|Number of frames before the action is active, first active frame '''NOT''' included.}} | ! {{Tt|{{Tt|Startup|For a jump, it'd be the number of frames '''before''' being airborne, the pre-jump frames.}}|Number of frames before the action is active, first active frame '''NOT''' included.}} | ||
! {{Tt|Active|Number of frames the action is active for.}} | ! {{Tt|Active|Number of frames the action is active for.}} |
Revision as of 13:53, 25 July 2022
! height="25px" |RankFor Wake-up and Recovery Roll, it's how many frames away they are from the average.
Negative being faster and positive slower.Evaluate the character's rank in the Run/Walk speed chart.
For Standing and Crouching, it's the height group.
! StartupFor a jump, it'd be the number of frames before being airborne, the pre-jump frames.Number of frames before the action is active, first active frame NOT included.
! ActiveNumber of frames the action is active for.
! RecoveryNumber of frames past its active frames for the action to end and the character to recover.
Usage
Determines the columns to be used for the Template:CharData-KOF02UM tables. It also serves as a tooltip.