-The Dream Cancel Wiki has successfully upgraded it's wiki software and editing has returned. Tables for data have returned.
The King of Fighters XIII: Difference between revisions
No edit summary |
|||
Line 1: | Line 1: | ||
==Introduction== | ==Introduction== | ||
==Notation== | |||
Note: Directional movement will always be lower case, distance and jumps will end with a period (.) and buttons will be uppercase. | Note: Directional movement will always be lower case, distance and jumps will end with a period (.) and buttons will be uppercase. | ||
Line 32: | Line 30: | ||
D = heavy kick | D = heavy kick | ||
=== | ===Attack Motions=== | ||
qcf = quarter circle forward from down to forward (d, df, f) | qcf = quarter circle forward from down to forward (d, df, f) | ||
Line 45: | Line 43: | ||
rdp = back, down, down back | rdp = back, down, down back | ||
===Basics=== | |||
c. = crouching (holding d, db or df) | |||
cl. = close | |||
f. = far | |||
throw = f/b + C/D | |||
===Character Movement=== | |||
j. = jumping (u/ub/uf) | j. = jumping (u/ub/uf) | ||
Line 59: | Line 67: | ||
ee. = emergency evasion (press A + B to roll). Rolling provides a few frames of invulnerability. | ee. = emergency evasion (press A + B to roll). Rolling provides a few frames of invulnerability. | ||
==Gameplay Systems== | |||
===Basics=== | ===Basics=== | ||
===Advanced Techniques=== | ===Advanced Techniques=== |
Revision as of 20:08, 1 August 2010
Introduction
Notation
Note: Directional movement will always be lower case, distance and jumps will end with a period (.) and buttons will be uppercase.
Joystick
u = up
uf = up Forward
f = forward
df = down forward
d = down
db = down back
b = back
ub = up back
Buttons
A = light punch
B = light kick
C = heavy punch
D = heavy kick
Attack Motions
qcf = quarter circle forward from down to forward (d, df, f)
qcb = quarter circle from down to back (d, db, b)
hcf = half circle from back to forward (b, db, d, df, f)
hcb = half circle from forward to back (f, df, d, db, b)
dp = forward, down, down forward
rdp = back, down, down back
Basics
c. = crouching (holding d, db or df)
cl. = close
f. = far
throw = f/b + C/D
Character Movement
j. = jumping (u/ub/uf)
sj. = super jump (d then u/ub/uf)
h. = hop (tap u/ub/uf quickly)
hh. = hyper hop (d, u/ub/uf, d)
r. = run (tap f,f then hold)
bd. = back dash (tap b,b)
ee. = emergency evasion (press A + B to roll). Rolling provides a few frames of invulnerability.
Gameplay Systems
Basics
Advanced Techniques
Cancel System
Character Information
Hitboxes
Tier List
Characters
Single Entry
Elisabeth Team
Japan Team
Fatal Fury Team
Psycho Soldiers
Ikari Warriors
Women Fighters
Yagami Team
Art of Fighting Team
Korea Team