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The King of Fighters XIII/Elisabeth Branctorche: Difference between revisions
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==Throws== | ==Throws== | ||
''' | '''b/f + C/D close = Manier''' | ||
'''Cou de Pied Ann''' | '''f + B ='''Cou de Pied Ann''' | ||
'''Special Attacks''' | '''Special Attacks''' | ||
''' | '''qcf + A/C = Etincelles (EX)''' | ||
'''Coup De Veine''' | '''dp + A/C = Coup De Veine (EX)''' | ||
'''Reverie-souhaiter''' | '''dp + B/D = Reverie-souhaiter''' | ||
'''Reverie-prier''' | '''qcb + B/D = Reverie-prier''' | ||
'''Reverie-jere''' | '''qcb + A/C = Reverie-jere (EX)''' | ||
''' | '''hcb, f + A/C cl. = Mistral (EX)''' | ||
==Desperation Moves== | ==Desperation Moves== | ||
''' | '''qcf x2 + A/C = Noble Blanc (EX)''' | ||
''' | '''qcf, hcb + A/C = Grand Rafale''' | ||
==Neomax== | ==Neomax== | ||
''' | '''qcb, hcf + B/D = Etoile Filanto''' |
Revision as of 21:09, 8 August 2010
Normals
st. A: A quick slap attack, a relatively basic poke and it's pretty fast but still nothing fancy
st. B: A kick aimed towards there legs (hits low), quick and cancellable
st. C: Light palm attack, the range on it is a bit farther than it looks because the hitbox stretches a little further away from just her palm
close C: Light palm attack, good range, fast, cancellable, this will be your main BnB combo starter
st. D: High kick, good range, goes high enough to double as a decent AA, cancellable
close D: Same as the far version, except if you use it up close it can hit crouching opponents as well
cr.A:It's the same as her st. A except she's crouching now, can be cancelled and chained
cr. B: A quick crouching kick, a pretty poke that's good for chaining lights into combos
cr. C: Crouch light palm attack, the reach isn't too great but can be cancelled
cr. D: Crouch kick, knocks standing opponents down when hit, whiff cancellable
j. A: jump light punch, just a quick hit in the air, good for air-to-air hits but that will be discussed later
j. B: jump light kick, a simple move that has it's uses
j. C: Light palm attack in air, a pretty good attack in air-to-air if you're close enough
j. D: Good range, good priority, easily the preferred tool for jump-ins
CD: Hard kick attack, excellent reach, whiff cancellable
j. CD: Jump hard kick, mimics her j.D except with knock back
Throws
b/f + C/D close = Manier
f + B =Cou de Pied Ann
Special Attacks
qcf + A/C = Etincelles (EX)
dp + A/C = Coup De Veine (EX)
dp + B/D = Reverie-souhaiter
qcb + B/D = Reverie-prier
qcb + A/C = Reverie-jere (EX)
hcb, f + A/C cl. = Mistral (EX)
Desperation Moves
qcf x2 + A/C = Noble Blanc (EX)
qcf, hcb + A/C = Grand Rafale
Neomax
qcb, hcf + B/D = Etoile Filanto