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The King of Fighters XIII/Benimaru Nikaido: Difference between revisions
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==Special Moves== | ==Special Moves== | ||
'''qcf + A/C =Raijin ken (EX)''' | '''qcf + A/C = Raijin ken (EX)''' | ||
'''qcf + A/C (in air) = Air Raijin ken (EX)''' | '''qcf + A/C (in air) = Air Raijin ken (EX)''' | ||
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'''hcb, f + A/C (close) = Benimaru Collider (EX)''' | '''hcb, f + A/C (close) = Benimaru Collider (EX)''' | ||
==Desperation Moves== | ==Desperation Moves== |
Revision as of 22:58, 8 August 2010
Normals
Throw
b/f + C/D = Catch and Shoot
Command Moves
f + B/D = Jackknife
d + B/D (in air) = Flying Drill
d/f/b + C/D (close in air) = Knee Drop
Special Moves
qcf + A/C = Raijin ken (EX)
qcf + A/C (in air) = Air Raijin ken (EX)
rdp + A/C = Benimaru Lancer (EX)
dp + B/D = Super Inazuma (EX)
qcf + B/D = Iaido kick > d, u + B/D
hcb, f + A/C (close) = Benimaru Collider (EX)
Desperation Moves
qcf x2 + A/C = Raikouken (EX)
qcb x2 + A/C = Rolling Thunder
Neomax
qcf x2 + BD (can be directed uf/df/f after activation) = Raiohken