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The King of Fighters XIII: Difference between revisions
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===Other Abbreviations=== | ===Other Abbreviations=== | ||
j. - Jump/jumping - Press up-back/up/up-forward. | j. - Jump/jumping - Press and hold up-back/up/up-forward. | ||
Hyperjump - Press down-back/down/down-forward, then quickly press and hold up-back/up/up-forward. | |||
Hop - Tap up-back/up/up-forward. | |||
Hyperhop - Tap down-back/down/down-forward, then quickly tap up-back/up-forward. | |||
cl. - Close | cl. - Close |
Revision as of 09:43, 16 November 2010
Introduction
Game Systems
Attack Notations
A = Light Punch
B = Light Kick
C = Strong Punch
D = Strong Kick
CD = Blowback Attack
P = With either Low Punch or Strong Punch
K = With either Low Kick or Strong Kick
AB = Evasive Roll, neutral or forward Ab while make the character roll forward, pressing it in the backward direction will make the character roll backward
GCAB = Guard Cancel Roll, press AB when guarding an attack, can also be done while using a normal, costs one meter
GCCD = Guard Cancel Blowback Attack, press CD when guarding an attack, costs one meter. Often referred as CD Counter.
Movements
up (u) | (ub) up left - 7 8 9 - up right (uf) (b) left - 4 5 6 - right (f) (db) down left - 1 2 3 - down right (df) | down (d)
Movement Abbreviations
qcf - 236 - d/df/f - Quarter circle forward
qcb - 214 - d/db/b - Quarter circle backward
hcf - 41236 - b/db/d/df/f - Half circle forward
hcb - 63214 - f/df/d/db/d - Half circle backward
dp - 623 - f/d/df - Dragon Punch motion
rdp - 421 - b/d/db - Reverse Dragon Punch motion
charge - [4]6 or [2]8 - b~f or d~u - Hold in one direction then shift to the designated direction
tk - 2369 - d/df/f/uf - Tiger Knee Motion
hcb f - 632146 - f/df/d/db/b/f - Half circle back forward motion
b~f - [4]6 - Hold back then press forward
d~u - [2]8 - Hold down then press up
db/f - 1,6 - press down back then forward
d/u - 2,8 - press down then up
d,d - 2,2 - press down twice
f/b/f - 6,4,6 - press forward back forward
qcb hcf - 2141236 - Quarter circle back half circle forward
Other Abbreviations
j. - Jump/jumping - Press and hold up-back/up/up-forward.
Hyperjump - Press down-back/down/down-forward, then quickly press and hold up-back/up/up-forward.
Hop - Tap up-back/up/up-forward.
Hyperhop - Tap down-back/down/down-forward, then quickly tap up-back/up-forward.
cl. - Close
cr. - Crouch
st. - Stand
bb. - Backdash
Miscellaneous
Character Information
Hitboxes
Tier List
Characters
Single Entry
Team Japan
Team Elisabeth
Fatal Fury Team
Kim Team
Womens Team
Art of Fighting Team
Team 96
Team Ikari
Psycho Soldier Team
Team 99