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The King of Fighters XIII/Sie Kensou: Difference between revisions

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===No Gauge===
===No Gauge===


- cr. B, qcf+P~qcf+P~qcf+K
- cr. B×1~3, qcf+P~qcf+P~qcf+K


- cr. A×1~2, qcf+P~qcf+P~qcf+K
- cr. A×1~2, qcf+P~qcf+P~qcf+K

Revision as of 17:19, 21 November 2010

Normals

Standing

st. A

- Cancellable / Chain-able

- Hit Detection: High

- Damage: 25

st. B

- Cancellable

- Hit Detection: Low

- Damage: 30

st. C

- Can't be cancelled

- Hit Detection: High

- Damage: 80

st. D

- Cancellable

- Hit Detection: High

- Damage: 70

cl. C

- Cancellable

- Hit Detection: High

- Damage: 70

cl. D

- Cancellable

- Hit Detection: High

- Damage: 70


Crouching

cr. A

- Cancellable / Chain-able

- Hit Detection: High

- Damage: 25

cr. B

- Cancellable / Chain-able

- Hit Detection: Low

- Damage: 30

cr. C

- Cancellable

- Hit Detection: High

- Damage: 70

cr. D

- Cancellable

- Hit Detection: Low

- Damage: 80


Jumping

j. A

- Cancellable

- Hit Detection: Mid

- Damage: 45 (40)

j. B

- Can't be cancelled

- Hit Detection: Mid

- Damage: 45 (40)

j. C

- Cancellable

- Hit Detection: Mid

- Damage: 72 (70)

j. D

- Can't be cancelled

- Hit Detection: Mid

- Damage: 70 (68)

Blowback Attack

CD

- Cancellable

- Hit Detection: High

- Damage: 75

j. CD

- Cancellable

- Hit Detection: High

- Damage: 90 (80)

GC CD

- Hit Detection: High

- Damage: 10


Throw

b/f + C/D = ???

- Can be broken

- Hit Detection: Throw

- Damage: 100


Command Moves

BD = Backflip Feint

- Cancellable

- No damage


Special Moves

qcb + A/C = Chokyudan (EX)

- Super-cancellable

- Hit Detection: High

- Damage: 65; EX Damage: 120


qcf + A/C = Ryutouda (EX)

- Drive- / Super-cancellable

- Hit Detection: High

- A Damage: 30; C/EX Damage: 45

∟ qcf + A/C = Ryutetsushou

- Drive- / Super-cancellable

- Hit Detection: High

- A Damage: 30; C/EX Damage: 45

∟ qcf + B/D = Hasei Shitsukuu Zanryuu

- Hit Detection: High

- B/D Damage: 75; EX Damage: 100

- EX Combo is Ryutouda (qcf + AC) -> Ryutetesushou (qcf + A/C) -> Ryutouda (qcf + A/C) -> Ryutetsushou (qcf + A/C) -> Hasei Shitsukuu Zanryuu (qcf + B/D)


dp + A/C (hit repeatedly) = Ryubokko (EX)

- Drive- / Super-cancellable

- Hit Detection: High

- Damage: 10 x 15, 95, 70 x 5; EX Damage: 15 x 16, 120


rdp + B/D = Ryugakusai (EX)

- Drive- / Super-cancellable

- Hit Detection: High

- B Damage: 35, 35 (30), 30; D Damage: 40, 40 (30), 30, 30; EX Damage: 60 x 2, 35 x 5


qcb + A/C (in air)= Ryusogeki (EX)

- Drive-cancellable

- Hit Detection: High

- Damage: 50; EX Damage: 15 x (n), 50


qcf + B/D = Sikuzanryukyaku (EX)

- Hit Detection: High

- Damage: 75; EX Damage: 160


Desperation Moves

qcb x2 + A/C = Super Chokyudan (EX)

- Hit Detection: High

- Damage: 200; EX Damage: 330


qcf, hcb + A/C = Super Punch Drill

- MAX Cancellable

- Hit Detection: High

- Damage: (8 + 0) x 24, 20


Neomax

qcf x2 + AC = Seigan Senki Hakkei

- Hit Detection: High

- Damage: (16 + 0) x 22, 16, 100


Combos

No Gauge

- cr. B×1~3, qcf+P~qcf+P~qcf+K

- cr. A×1~2, qcf+P~qcf+P~qcf+K

1 Meter / 50% Drive

- cr. Bx2, qcf+P~qcf+P, (DC) qcf+AC~qcf+P~qcf+P~qcf+P~qcf+K

- cr. Bx2, rdp+BD (7), (DC delay) qcb+C, qcb+A, qcf+P~qcf+P~qcf+K

HD Combos

- st. C, [HD] st. C, qcf+P~qcf+P, [HDC] (rdp+D (2), [HDC] qcf+P~qcf+P)x2, [HDC] qcf+P~qcf+P, [HDC] rdp+D (4), [HDC delay] qcb+C, qcbx2+AC

Links & References

Technical Reference

http://www.youtube.com/watch?v=VgNnLoP7aU4