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The King of Fighters XIII/Sie Kensou: Difference between revisions
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[[Image:Kensou.png]] | |||
==Normals== | ==Normals== | ||
===Standing=== | ===Standing=== | ||
[[Image:Kensou_Far_Normals.png]] | |||
'''st. A''' | '''st. A''' | ||
Line 33: | Line 37: | ||
- Damage: 70 | - Damage: 70 | ||
[[Image:Kensou_Close_Normals.png]] | |||
'''cl. C''' | '''cl. C''' | ||
Line 52: | Line 58: | ||
===Crouching=== | ===Crouching=== | ||
[[Image:Kensou_Crouch_Normals.png]] | |||
'''cr. A''' | '''cr. A''' | ||
Line 87: | Line 94: | ||
===Jumping=== | ===Jumping=== | ||
[[Image:Kensou_Jump_Normals.png]] | |||
'''j. A''' | '''j. A''' | ||
Line 121: | Line 129: | ||
===Blowback Attack=== | ===Blowback Attack=== | ||
[[Image:Kensou_CD.png]] | |||
'''CD''' | '''CD''' | ||
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- Damage: 75 | - Damage: 75 | ||
[[Image:Kensou_JCD.png]] | |||
'''j. CD''' | '''j. CD''' | ||
Line 138: | Line 149: | ||
- Damage: 90 (80) | - Damage: 90 (80) | ||
''' | [[Image:Kensou_GCCD.png]] | ||
'''GCCD''' | |||
- Hit Detection: High | - Hit Detection: High | ||
Line 146: | Line 159: | ||
==Throw== | ==Throw== | ||
'''b/f + C/D | [[Image:Ryuuhoutsu.png]] | ||
'''Ryuuhoutsu (b/f+C/D)''' | |||
- Can be broken | - Can be broken | ||
Line 153: | Line 168: | ||
- Damage: 100 | - Damage: 100 | ||
==Command Moves== | ==Command Moves== | ||
''' | [[Image:Backstep.png]] | ||
'''Backflip Feint = (B+D)''' | |||
- Cancellable | - Cancellable | ||
Line 163: | Line 181: | ||
==Special Moves== | ==Special Moves== | ||
'''qcb + | [[Image:Chokyudan.png]] | ||
'''Chokyudan = (qcb+P)''' | |||
(EX) = qcb+AC | |||
- Super-cancellable | - Super-cancellable | ||
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'''qcf + | [[Image:Ryuutouda.png]] | ||
'''Ryuutouda = (qcf+P)''' | |||
(EX) = qcf+AC | |||
- Drive- / Super-cancellable | - Drive- / Super-cancellable | ||
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- A Damage: 30; C/EX Damage: 45 | - A Damage: 30; C/EX Damage: 45 | ||
''' | |||
[[Image:Ryutetsushou.png]] | |||
'''∟Ryutetsushou = (qcf+P)''' | |||
- Drive- / Super-cancellable | - Drive- / Super-cancellable | ||
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- A Damage: 30; C/EX Damage: 45 | - A Damage: 30; C/EX Damage: 45 | ||
''' | |||
[[Image:Hasei_Shitsukuu_Zanryuu.png]] | |||
'''∟Hasei Shitsukuu Zanryuu = (qcf+K)''' | |||
- Hit Detection: High | - Hit Detection: High | ||
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'''dp + | [[Image:Ryubokko.png]] | ||
'''Ryubokko = (dp+P)''' | |||
(EX) = dp+AC | |||
- Drive- / Super-cancellable | - Drive- / Super-cancellable | ||
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'''rdp + | [[Image:Ryugakusai.png]] | ||
'''Ryugakusai = (rdp+K)''' | |||
(EX) = rdp+BD | |||
- Drive- / Super-cancellable | - Drive- / Super-cancellable | ||
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'''qcb + | [[Image:Ryusogeki.png]] | ||
'''Ryusogeki = (qcb+P)''' in air | |||
(EX) = qcb+AC in air | |||
- Drive-cancellable | - Drive-cancellable | ||
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'''qcf + | [[Image:Sikuzanryukyaku.png]] | ||
'''Sikuzanryukyaku = (qcf+K)''' | |||
(EX) = qcf+BD | |||
- Hit Detection: High | - Hit Detection: High | ||
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==Desperation Moves== | ==Desperation Moves== | ||
''' | [[Image:Super_Chokyudan.png]] | ||
'''Super Chokyudan = (qcbx2+P)''' | |||
(EX) = qcbx2+AC | |||
- Hit Detection: High | - Hit Detection: High | ||
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'''qcf | [[Image:Super_Punch_Drill.png]] | ||
'''Super Punch Drill = (qcf hcb+P)''' | |||
- MAX Cancellable | - MAX Cancellable | ||
Line 249: | Line 303: | ||
==Neomax== | ==Neomax== | ||
''' | [[Image:Seigan_Senki_Hakkei.png]] | ||
'''Seigan Senki Hakkei = (qcfx2+AC)''' | |||
- Hit Detection: High | - Hit Detection: High | ||
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- st. C, [HD] st. C, qcf+P~qcf+P, [HDC] (rdp+D (2), [HDC] qcf+P~qcf+P)x2, [HDC] qcf+P~qcf+P, [HDC] rdp+D (4), [HDC delay] qcb+C, qcbx2+AC | - st. C, [HD] st. C, qcf+P~qcf+P, [HDC] (rdp+D (2), [HDC] qcf+P~qcf+P)x2, [HDC] qcf+P~qcf+P, [HDC] rdp+D (4), [HDC delay] qcb+C, qcbx2+AC | ||
==Links & References== | ==Links & References== |
Revision as of 19:53, 9 December 2010
Normals
Standing
st. A
- Cancellable / Chain-able
- Hit Detection: High
- Damage: 25
st. B
- Cancellable
- Hit Detection: Low
- Damage: 30
st. C
- Can't be cancelled
- Hit Detection: High
- Damage: 80
st. D
- Cancellable
- Hit Detection: High
- Damage: 70
cl. C
- Cancellable
- Hit Detection: High
- Damage: 70
cl. D
- Cancellable
- Hit Detection: High
- Damage: 70
Crouching
cr. A
- Cancellable / Chain-able
- Hit Detection: High
- Damage: 25
cr. B
- Cancellable / Chain-able
- Hit Detection: Low
- Damage: 30
cr. C
- Cancellable
- Hit Detection: High
- Damage: 70
cr. D
- Cancellable
- Hit Detection: Low
- Damage: 80
Jumping
j. A
- Cancellable
- Hit Detection: Mid
- Damage: 45 (40)
j. B
- Can't be cancelled
- Hit Detection: Mid
- Damage: 45 (40)
j. C
- Cancellable
- Hit Detection: Mid
- Damage: 72 (70)
j. D
- Can't be cancelled
- Hit Detection: Mid
- Damage: 70 (68)
Blowback Attack
CD
- Cancellable
- Hit Detection: High
- Damage: 75
j. CD
- Cancellable
- Hit Detection: High
- Damage: 90 (80)
GCCD
- Hit Detection: High
- Damage: 10
Throw
Ryuuhoutsu (b/f+C/D)
- Can be broken
- Hit Detection: Throw
- Damage: 100
Command Moves
Backflip Feint = (B+D)
- Cancellable
- No damage
Special Moves
Chokyudan = (qcb+P)
(EX) = qcb+AC
- Super-cancellable
- Hit Detection: High
- Damage: 65; EX Damage: 120
Ryuutouda = (qcf+P)
(EX) = qcf+AC
- Drive- / Super-cancellable
- Hit Detection: High
- A Damage: 30; C/EX Damage: 45
∟Ryutetsushou = (qcf+P)
- Drive- / Super-cancellable
- Hit Detection: High
- A Damage: 30; C/EX Damage: 45
∟Hasei Shitsukuu Zanryuu = (qcf+K)
- Hit Detection: High
- B/D Damage: 75; EX Damage: 100
- EX Combo is Ryutouda (qcf + AC) -> Ryutetesushou (qcf + A/C) -> Ryutouda (qcf + A/C) -> Ryutetsushou (qcf + A/C) -> Hasei Shitsukuu Zanryuu (qcf + B/D)
Ryubokko = (dp+P)
(EX) = dp+AC
- Drive- / Super-cancellable
- Hit Detection: High
- Damage: 10 x 15, 95, 70 x 5; EX Damage: 15 x 16, 120
Ryugakusai = (rdp+K)
(EX) = rdp+BD
- Drive- / Super-cancellable
- Hit Detection: High
- B Damage: 35, 35 (30), 30; D Damage: 40, 40 (30), 30, 30; EX Damage: 60 x 2, 35 x 5
Ryusogeki = (qcb+P) in air
(EX) = qcb+AC in air
- Drive-cancellable
- Hit Detection: High
- Damage: 50; EX Damage: 15 x (n), 50
Sikuzanryukyaku = (qcf+K)
(EX) = qcf+BD
- Hit Detection: High
- Damage: 75; EX Damage: 160
Desperation Moves
Super Chokyudan = (qcbx2+P)
(EX) = qcbx2+AC
- Hit Detection: High
- Damage: 200; EX Damage: 330
Super Punch Drill = (qcf hcb+P)
- MAX Cancellable
- Hit Detection: High
- Damage: (8 + 0) x 24, 20
Neomax
Seigan Senki Hakkei = (qcfx2+AC)
- Hit Detection: High
- Damage: (16 + 0) x 22, 16, 100
Combos
No Gauge
- cr. B×1~3, qcf+P~qcf+P~qcf+K
- cr. A×1~2, qcf+P~qcf+P~qcf+K
1 Meter / 50% Drive
- cr. Bx2, qcf+P~qcf+P, (DC) qcf+AC~qcf+P~qcf+P~qcf+P~qcf+K
- cr. Bx2, rdp+BD (7), (DC delay) qcb+C, qcb+A, qcf+P~qcf+P~qcf+K
HD Combos
- st. C, [HD] st. C, qcf+P~qcf+P, [HDC] (rdp+D (2), [HDC] qcf+P~qcf+P)x2, [HDC] qcf+P~qcf+P, [HDC] rdp+D (4), [HDC delay] qcb+C, qcbx2+AC
Links & References
Technical Reference