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The King of Fighters 2002 UM/Hinako Shijou: Difference between revisions
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m Protected "Hinako Shijou (2k2UM)" ([edit=sysop] (indefinite) [move=sysop] (indefinite)) |
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== Normal Moves == | == Normal Moves == | ||
'''Close''' | |||
*cl. A/B/C/D are cancel-able | |||
*cl.A is chain-able | |||
*cl.B unlike her other normals makes her sprite move forward rather than staying in the neutral stance | |||
*cl.C/D are both great combo starters, link right into special attacks because of their hit-stun | |||
*cl.D hits mid despite the look of it's hit-box | |||
'''Stand''' | |||
*Far A/B/C/D are whiff/cancel-able | |||
'''Crouch''' | |||
'''Jump''' | |||
'''Blowback Attack''' | |||
== Throws == | == Throws == |
Revision as of 16:08, 17 December 2010
Introduction
Normal Moves
Close
- cl. A/B/C/D are cancel-able
- cl.A is chain-able
- cl.B unlike her other normals makes her sprite move forward rather than staying in the neutral stance
- cl.C/D are both great combo starters, link right into special attacks because of their hit-stun
- cl.D hits mid despite the look of it's hit-box
Stand
- Far A/B/C/D are whiff/cancel-able
Crouch
Jump
Blowback Attack
Throws
Tasuki Nage - close, b/f + C
Uwate Swimming - close, b/f + D
Command Moves
Harite Sendai - f + A, A
Harite Nishiki - f + A, C
Tsuppari - f + B, B
Nodowa - df + C, D
Maemitsu Tataki - df + A
Kakeguri - df + D
Special Moves
Tsukidashi - qcf + A/C
Tsuki Otoshi - qcb + A/C
Kote Nage - close, hcf + B/D
Kake Nage - close, hcb, f + B/D
Yorigiri - close, dp + B/D
Shiko Toumi - d, d + B/D
Gorin Tsuki - qcb + B/D
Desperation Move
Gasshou Hiner - hcf, hcf + B/D
Super Desperation Move
Gasshou Hiner - hcf, hcf + B + D
Hidden Super Desperation Move
Daisharin Nodowa Otoshi - hcf, hcf + A + C