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Template:MoveData-KOF02UM/CharHeader: Difference between revisions
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==Usage== | ==Usage== | ||
Header assigned to the [[Template:MoveData-KOF02UM]] table of a character's basic action to be displayed. | Header assigned to the [[Template:MoveData-KOF02UM]] table of a character's basic action to be displayed. As opposed to [[Template:MoveData-KOF02UM/MoveHeader]]. | ||
[[Category:Cargo Templates]] | [[Category:Cargo Templates]] | ||
[[Category:The King of Fighters 2k2UM]]</noinclude> | [[Category:The King of Fighters 2k2UM]]</noinclude> |
Revision as of 20:58, 24 July 2022
RankFor Wake-up and Recovery Roll, it's how many frames away they are from the average. Negative being faster and positive slower.Evaluate the character's rank amongst the cast for Run/Walk. For Standing and Crouching, it's the height group. | StartupFor a jump, it'd be the number of frames before being airborne, the pre-jump frames.Number of frames before the action is active, first active frame NOT included. | ActiveNumber of frames the action is active for. | RecoveryNumber of frames past its active frames for the action to end and the character to recover. | |||||
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Usage
Header assigned to the Template:MoveData-KOF02UM table of a character's basic action to be displayed. As opposed to Template:MoveData-KOF02UM/MoveHeader.