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Template:CharData-KOF02UM: Difference between revisions
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{{#if:{{{version|}}}|! {{{version|}}}{{#if:{{{subtitle|}}}|<br/><small>{{{subtitle|}}}</small>}} }} | {{#if:{{{version|}}}|! {{Hover/Alt|{{{version|}}}|{{{version2|}}}}}{{#if:{{{subtitle|}}}|<br/><small>{{{subtitle|}}}</small>}} }} | ||
| height="25px"| {{#if:{{{rank|}}}|{{{rank|}}}|-}} | | height="25px"| {{#if:{{{rank|}}}|{{{rank|}}}|-}} | ||
| {{#if:{{{startup|}}}|{{{startup|}}}|-}} | | {{#if:{{{startup|}}}|{{{startup|}}}|-}} |
Revision as of 12:49, 27 August 2022
! style=height:1.9em|RankFor Wake-up and Recovery Roll, it's how many frames away they are from the average.
Negative being faster and positive slower.Evaluate the character's rank in the Run/Walk speed chart.
For Standing and Crouching, it's the height group.
! StartupFor a jump, it'd be the number of frames before being airborne, the pre-jump frames.Number of frames before the action is active, first active frame NOT included.
! ActiveFor a jump, it'd be the number of frames the character is airborne, the jump frames.Number of frames the action is active for.
! RecoveryFor a jump, it'd be the number of frames after being airborne, the landing frames.Number of frames past its active frames for the action to end and the character to recover.
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Usage
Correlates the values from the variables in this template to Template:CharDataHeader-KOF02UM and is later used to organize data gathered by a query via Template:FrameData-KOF02UM/Query.