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Template:FrameData-KOF02UM/Query
Usage
Makes a query to collect a move's data from the MoveData_KOF02UM Cargo table made here in the Template:FrameData-KOF02UM or Template:CharData-KOF02UM format.
Example
- To get Kyo's st.A data with its moveId=kyo_sta
{{FrameData-KOF02UM/Query|kyo_sta}}
! style=height:1.9em|RankFor Wake-up and Recovery Roll, it's how many frames away they are from the average.
Negative being faster and positive slower.Evaluate the character's rank in the Run/Walk speed chart.
For Standing and Crouching, it's the height group.
! StartupFor a jump, it'd be the number of frames before being airborne, the pre-jump frames.Number of frames before the action is active, first active frame NOT included.
! ActiveFor a jump, it'd be the number of frames the character is airborne, the jump frames.Number of frames the action is active for.
! RecoveryFor a jump, it'd be the number of frames after being airborne, the landing frames.Number of frames past its active frames for the action to end and the character to recover.
|-
| style=height:1.9em| - | 5 | 4 | 5 |-
- To then make the move's chart using -preferably- Template:FrameDataCargo-KOF02UM, based on the Template:MoveData format.
stand A
st.A
A
|
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{{FrameDataCargo-KOF02UM |moveId=kyo_sta |description= <br> A cancelable standing jab with poor priority but decent range and speed. Can be used to stuff hops early but a well timed st.B is generally preferred.<br> <br> * Cancelable on hit/whiff. * Chains into every lights but cl.A/B. |phases= <gallery mode=packed-hover heights=150px> File:02UM_Kyo_st.A_1.png|'''Startup''' File:02UM_Kyo_st.A_2.png|'''Active''' </gallery> }}