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The King of Fighters XIII/Yuri Sakazaki

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Gameplay Overview

Gameplay Notes

Pros

Cons

Normals

Standing

st. A -

- Chain/Cancelable

- Hit Detection: High

- Damage: 25


st. B -

- Hit Detection: High

- Damage: 30


st. C -

- Super Cancelable only

- Hit Detection: High

- Damage: 80


st. D -

- Hit Detection: High

- Damage: 70


cl. C -

- Cancelable

- Hit Detection: High

- Damage: 70


cl. D -

- Cancelable

- Hit Detection: High

- Damage: 80

Crouching

cr. A -

- Chain/Cancelable

- Hit Detection: High

- Damage: 25


cr. B -

- Chainable

- Hit Detection: Low

- Damage: 30


cr. C -

- Cancelable

- Hit Detection: High

- Damage: 70


cr. D -

- Cancelable

- Hit Detection: Low

- Damage: 80

Jumping

j. A -

- Hit Detection: Mid

- Damage: 45(40)


j. B -

- Hit Detection: Mid

- Damage: 45(40)


j. C -

- Hit Detection: Mid

- Damage: 72(70)


j. D -

- Hit Detection: Mid

- Damage: 70(68)

Blowback Attack

CD -

- Whiff/Cancelable

- Hit Detection: High

- Damage: 75


j. CD -

- Hit Detection: High

- Damage: 90(80)


GCCD: Guard Cancel Blowback Attack

- Hit Detection: High

- Damage: 10


Throw

Oni Harite = (b/f+C/D)


Tsubame Otoshi = (b/d/f+C) in air


Command Moves

Yuri Raijin Kyaku = (df+B) in air


Tsubame Tsubasa (f+A)


Special Moves

Saiha = (qcb+P)

(EX) = qcb+AC


Yuri Chou Upper = (dp+P)

(EX) = dp+AC


Raiouken = (qcf+K)

(EX) = qcf+BD


Raiouken Air = (qcf+K) in air

(EX) = qcf+BD in air


Ko Ou Ken = (qcf+P)

(EX) = qcf+AC


Hyakuretsu Binta = (hcb+K)

(EX) = hcb+BD


Houyoku = (dp+K)

(EX) = dp+BD


∟Nage (P)

∟Yuri Raijin Kyaku = (K)

∟Dageki = (AC)

∟Raiouken Air = (qcf+K)

Desperation Moves

Haoh Shou Kou Ken = (f hcf+P)


Hien Hou'ou Kyaku (qcf hcb+K)

(EX) = qcf hcb+BD

Neomax

qcf x2 + AC (also in air) = Haoh Raiouken


Combos