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The King of Fighters 2002 UM/Kula Diamond
Normals
Close
Standing
Crouching
Jumping
Blowback Attack
Throw
Command Moves
One Inch = f + A
Slider Shoot = df + B
Critical Ice = df + C
Special Moves
Diamond Breath = qcf + A/C
Crow Bites = dp + A/C
Counter Shell = qcb + A/C
Lay Spin = qcb + B/D
┗ Stand = f+B
┗ Sit = f+D
Desperation Moves
Diamond Edge = qcfx2+A/C
La Cachola = qcfx2+BD
Super Desperation Moves
Freeze Execution = hcbx2+AC
HDSM
Freeze Compression = qcfx2+BD
Notes
Changes from OG2k2
Combos
- cr.B×1~2, Far B, dp+C
- cl.C/D (2), f+A, qcb+B~f+D~dp+C/hcbx2+AC
- cl.C (1), f+A, qcfx2+P / df+C (2), qcfx2+BD
- Far C, qcb+B~f+D~dp+C / hcbx2+AC
- cl.C (2), (BC) cl.C (2), hcbx2+AC
- f+A/df+C(3)/qcb+P, dp+C/qcb+P/qcfx2+P
- (corner) cl.C/D (2), f+A, qcf+A, [qcb+B~f+B]×2, dp+C/qcb+P
- st.C (1), f+A, (BC run) cl.C(1), df+C(2), [dp+C (1),(SC) qcfx2+P/hcbx2+AC] qcfx2+BD
- (corner) cr.B×1~2, (BC), Far B, dp+C (1), (DC) qcf+A, qcfx2+BD
Frame Specifics
Frame Advantage
Close Normals
cl. A - 6F (-2F)
cl. B - 7F (-5F)
cl. C - 4F (-9F)→[2] Guard
cl. D - 7F (-6F)→[2] Guard
Far Normals
st. A - 6F (-7F)
st. B - 4F (-5F)
st. C - 14F (-21F)
st. D - 9F (-1F)→[2] Guard
CD - 12F (-23F)
Crouch Normals
cr. A - 7F (-5F)
cr. B - 5F (-2F)
cr. C - 5F (-17F)
cr. D - 8F (-15F)
Command Normals
One Inch (f+A) - 18F (-25F)
One Inch (f+A) Canceled - 13F(-26F)
Slider Shoot (df+B) - 10F (-12F~-3F)
Critical Ice (df+C) [1] - 18F
[total] - 29F (-14F)
Special Attacks
Diamond Breath (weak) - 19F (+4F)→Guard
Diamond Breath (strong) - 36F (+10F)→Guard
Crow Bites (weak) [1] - 6F (-33F)
[2] - 18F (-21F)
Crow Bites (strong) [1] - 3F
[2] - 13F
Counter Shell - 8F (-11F)
Lay Spin (weak) - 14F (-6F~-2F)
Lay Spin (strong)[1] - 15F
[2] - 31F (-2F)
"Stand" - (-5F~-2F)
"Sit" - (-17F~-6F)
DMs
Diamond Edge - 12F
SDMs
Freeze Execution [1] - 15F
[Distance] - (-21F)
[Close, Corner Start-up] - (-19F)
HSDM
Freeze Compression - 16F (-13F)