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The King of Fighters 2002 UM/Shermie

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Revision as of 00:18, 11 November 2010 by Nilcam (talk | contribs) (Protected "Shermie (2k2UM)" ([edit=sysop] (indefinite) [move=sysop] (indefinite)))
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Throws

Shermie Flash Original - b/f + C

Front Flash - b/f + D


Command Moves

Busty Suplex - f + A

Shermie Stand - f + B


Special Moves

Shermie Clutch - dp + B/D


Shermie Spiral - hcf + A/C


Shermie Whip - qcb + A/C


Shermie Cute - during special move body toss, qcf + B/D


Diamond Dust - hcf + B/D


Axle Spin Kick - qcb + B/D


F. Captured - hcb, f + A/C


Evasive Move - ABC

> Evasive Attack - during Evasive move, A/B/C/D


Desperation Moves

Shermie Flash - hcb x 2 + A/C

Shermie Carnival - hcf x 2 + A/C


Super Desperation Moves

Shermie Flash - hcb x 2 + AC

Shermie Carnival - hcf x 2 + AC


HSDM

Lightning Leg Lariat - qcf x 2 + BD