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The King of Fighters 2002 UM/Nameless

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Normals

Close

  • cl. A/B/C are cancel-able
  • cl.A/B are chain-able
  • cl.C does three hits, it's also cancel-able on any hit, great combo starter
  • cl.D knocks the opponent down
  • cl.D is also an overhead, and does hard knockdown


Stand

  • Far A/B are whiff/cancel-able
  • Far C has good reach and priority, nice poke attack if you space it


Crouch

  • cr.A/B/D are whiff/cancel-able
  • Crouch A/B are chain-able
  • Crouch C does two hits and knocks down, if you space it you can avoid knocking them down
  • Crouch D knocks the opponent down


Jump

  • Jump B crosses up
  • Jump C is a very good meaty attack/jump-in
  • Jump A works a lot like j.C except with less range and priority
  • Jump D has good range so it can be as an air-to-air, it's also an instant overhead


Blowback Attack

  • CD comes out fast but the range is short, whiff/cancel-able
  • Jump CD stays out for a good bit and the hitbox stretches to his other arm

Throw

Kobushi Kumo - b/f+C

  • Nameless grabs the opponent then does a shoulder tackle to knock them down
  • Can be broken
  • Regular knockdown


Ura Kumo - b/f+D

  • Nameless grabs the opponent then throws them over his shoulder and onto the ground, because of the hard knockdown it makes it perfect for throwing the opponent into the corner or setting them up to be hit by his Drill.
  • Can be broken
  • Reverse knockdown
  • Hard Knockdown
  • Combos into: Kaiten Katatokkan Ougi Rasen

Command Moves

Senkou Ikusa Waza Yukikaze - f + A


Ashi Katana Ikusawaza Shigure - f + B


Kasanekyaku Ikusawaza Shinonome - df + D


Special Moves

Chisou Katame Shutou Ikusawaza Sawarabi - qcf + A/C


Taikuu Katame Shutou Ikusawaza Yoi Tsuki - dp + A/C


Kyoushou Katame Shutou Ikusawaza Amagirikata - qcb + B/D

Desperation Moves

Senkou Katame Shutou Ougi Yaku Ootori - db/hcb/df + A/C


Kakusan Katame Shutou Ougi Zetsuei - db/hcb/df + B/D


Super Desperation Moves

Kaiten Katatokkan Ougi Rasen - d/f/df + ABCD


HDSM

Saishuu Katame Shutou Higi Rinkou - hcb x 2 + AC


Combos

  • st. C, f+B, f+A = 22% DMG
  • st. C, f+B, dp+P = 22% DMG
  • st. C, f+B, db hcb df+P = 32% DMG
  • st. C, f+B, d/f/df+ABCD = 50% DMG
  • cr. Bx2~3, f+A = 11~13% DMG
  • st.D, d/f/df+ABCD = 41% DMG
  • (corner BC active) JC, st. C, f+A, dp+C, (DC) qcb+B, (DC) dp+A, (DC) qcb+B, (SC) d/f/df+ABCD
  • JC, st. C, f+B, f+A, (BC) f+B, [dp+A, (DC) dp+C, (DC) qcb+B]x2, (DC) dp+A, (DC) dp+C, (SC) d/f/df+ABCD
  • st. C, f+B, (BC) f+B, f+A (4), dp+C, (DC) qcb+D, (DC) qcb+B, (DC) dp+A, (DC) dp+C, (DC) qcb+K, (DC) dp+C, (SC) db hcb df+P
  • cr. B, f+A (4), (BC) f+B, f+A (4), dp+C, (DC) qcb+D, (DC) qcb+B, (DC) dp+A, (DC) dp+C, (DC) qcb+K, (DC) dp+C, (SC) db hcb df+P
  • st. C, f+B, (BC) f+B, f+A (4), dp+C, (DC) qcb+D, (DC) dp+A, (DC) dp+C, df+D, st. D, d/f/df+ABCD
  • cr. B, f+A (4), (BC) f+B, f+A (4), dp+C, (DC) qcb+D, (DC) dp+A, (DC) dp+C, df+D, st. D, d/f/df+ABCD
  • st. C, f+B, (BC) f+B, f+A (4), dp+C, (DC) qcb+D, (DC), dp+A, (DC) dp+C, df+D, (DC) dp+C, (SC) db hcb df+P, d/f/df+ABCD
  • cr. B, f+A (4), (BC) f+B, f+A (4), dp+C, (DC) qcb+D, (DC), dp+A, (DC) dp+C, df+D, (DC) dp+C, (SC) db hcb df+P, d/f/df+ABCD


Notes

Nameless Damage Chart

Close Normals

cl.A - 5 (6)

cl.B - 4 (5)

cl.C - 5+2+1 (6+2+1)

↑Total of 8(9)

cl.D - 12 (14)


Far Normals

st.A - 6 (6)

st.B - 5 (6)

st.C - 5+2+1*4(6+2+1*4)

↑Total of 11(12)

st.D - 11 (13)

CD - 15 (17)


Crouch Normals

cr.A - 2 (2)

cr.B - 3 (4)

cr.C - 9+4 (11+4)

cr.D - 14 (18)


Jump Normals

j.A - 3+1*4 (4+1*4)

j.B - 7 (9)

j.C - 9+4+1*6 (11+4+1*6)

j.D - 10 (12)

j.CD - 14 (14)


Short Hop Normals

sh.A - 2+1*3(2+1*3)

sh.B - 6 (7)

sh.C - 9+4+1 (11+4+1)

sh.D - 10 (12)

sh.CD - 10 (12)


Neutral Jump

nj.A - 3+1*4 (4+1*4)

nj.B - 7 (9)

nj.C - 9+4+1*3 (11+4+1*3)

nj.D - 11 (13)


Command Normals

Senkou Ikusa Waza Yukikaze (f+A)

  • [Breakdown] - 5+2+1*4 (6+2+1*4)
  • [6 Hits] - 11 (12)


Ashi Katana Ikusawaza Shigure (f+B) - 7 (9)


Kasanekyaku Ikusawaza Shinonome (df+D) - 8 (10)


Throws

Kobushi/Ura Kumo - 10


Special Attacks

Chisou Katame Shutou Ikusawaza Sawarabi (qcf+P)

  • [weak] - 3+3+1+3+1 (4+3+1+3+1)
  • [strong] - 3+3+1+3+3+1 (4+3+1+3+3+1)
  • [weak 5 Hits] - 11 (12)
  • [strong 6 Hits] - 14 (15)


Taikuu Katame Shutou Ikusawaza Yoi Tsuki (dp+P)

  • [weak] - 11 (14)
  • [strong] - 11+5 (14+5)


Kyoushou Katame Shutou Ikusawaza Amagirikata (qcb+K) 

  • [weak] - 14 (16)
  • [strong] - 13 (14)


DM's

Senkou Katame Shutou Ougi Yaku Ootori (db/hcb/df+P) - 29 (33)


Kakusan Katame Shutou Ougi Zetsuei (db/hcb/df+K)

  • [Breakdown] - 16+8+3+1*6 (20+8+3+1*6)
  • [5 Hits] - 29 (33)
  • [9 Hits] - 33 (37)


SDM's

Kaiten Katatokkan Ougi Rasen (d/f/df+ABCD)

  • [Breakdown] - 12+5+2+1*16+9 (17+5+2+1*16+9)
  • [16 Hits] - 40 (45)
  • [20 Hits] - 44 (49)


HSDM

Saishuu Katame Shutou Higi Rinkou (hcbx2+AC)

  • [Breakdown] - 19+9+4+1*7 (19+9+4+1*7)
  • [10 Hits] - 39 (39)

Countering DP+A

  • This is a list of Attacks characters can use to counter Nameless's dp+A.

Benimaru

  • qcbx2+K


Orochi Yashiro

  • dp+C(weak version has poor reach)
  • qcfx2+K/BD


Vice

  • hcf+K


Mature

  • hcf+K


K'

  • qcb+K


Joe

  • hcf+D(may have to run forward first)


Terry

  • qcfx2+AC


Hinako

  • d,d+B


Billy

  • hcf+P


Kula

  • qcfx2+P (one hit)


EX Takuma

  • qcf hcb+A/AC
  • f hcf+A/AC


Angel

  • hcb+K


Daimon

  • hcbx2+BD


Kim

  • qcb hcf+K
  • qcb+D(one hit)

Frame Specifics

Frame Advantage

Close Normals

cl. A - 4F (-3F)

cl. B - 5F (-1F)

cl. C [1] - 7F 

  • [3] - (+1F)

cl. D - 17F (-1F)


Far Normals

st. A - 4F (-3F)

st. B - 5F (-1F)

st. C

  • [1] - 10F
  • [All hits] - (-3F)

st. D - 6F (-7F)

CD - 17F (+0F)


Crouch Normals

cr. A - 4F (-1F)

cr. B - 5F (+0F)

cr. C

  • [1] - 9F (+5F)
  • [2] - (+1F)→Stop Hit

cr. D - 8F (-13F)


Command Moves

Senkou Ikusa Waza Yukikaze (f+A) - 10F (+1F)

Ashi Katana Ikusawaza Shigure (f+B) - 14F (-7F)

Kasanekyaku Ikusawaza Shinonome (df+D) - 9F (-2F~+9F)


Special Attacks

Chisou Katame (weak)

  • [1] - 15F 
  • [whole] - (-4F)
  • [end] - (-1F)


Chisou Katame (strong)

  • [1] - 24F
  • [whole] - (-11F)
  • [end] - (-4F)


Taikuu Katame (weak) - 11F (-28F)→Guard

Taikuu Katame (strong)

  • [1] - 11F
  • [whole guard] - (-25F)
  • [end guard] - (-29F)→Distance


Kyoushou Katame (weak) - 26F (+8F)

Kyoushou Katame (strong) - 34F (+16F)


DM's

Senkou Katame (weak) - 10F (-64F)

Senkou Katame (strong) - 10F (-67F)


Kakusan Katame - 20F


SDM's

Kaiten Katatokkan - 17F (-46F)