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The King of Fighters XV/Krohnen/Combos

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Any combo can have j.X added before it unless otherwise specified

2B starters can start with less 2Bs if needed depending on range

Yes, there are more combos than these, but these are the ones that every Krohnen player should learn



0 Meter


Anywhere


2B starter:

2Bx3 > 6A (155 DMG)

2Bx3 > 3D > 214B (183 DMG)


c.C starter:

c.C > 3D > 214B (180 DMG)

c.C > 3D > dl.214B > 623A (243 DMG) (no j.X)

c.C > 3D > dl.214B > 2B (205 DMG) (cancel 2B to 214D for mix) (no j.X)


2C(1) starter:

2C(1) > 214B (106 DMG)

midrange 2C(1) > 214B > 623A (173 DMG)

midrange 2C(1) > 214B > 2B (133 DMG)


CD starter (no j.X):

CD > (214K(w)) > 66 > c.D OTG (117 DMG)

CD > (214K(w)) > 66 > 2C(1) (100 DMG) (cancel 2C(1) to 214D for mix)


214D starter (no j.X):

214D > 2B > 3D > 214B (212 DMG)

214D > c.C > 3D > 214B (250 DMG) (may require microwalk before c.C)


Midscreen only


CD starter (no j.X):

CD > dl.214D > 2C(1) > 214B (227 DMG) (spacing specific combo video material)


Corner


2B starter:

2Bx3 > 3D > 214B > 623A (239 DMG)

2Bx3 > 3D > 214B > 2B (205 DMG) (cancel 2B to 214D for mix)


c.C starter:

c.C > 3D > 214B > 623A (243 DMG)

c.C > 3D > 214B > 2B (205 DMG) (cancel 2B to 214D for mix)


maxrange 2C(1) starter:

maxrange 2C(1) > 214B > 623A (173 DMG)

maxrange 2C(1) > 214B > 2B (133 DMG) (cancel 2B to 214D for mix)


c.D starter (no j.X):

c.D > c.D OTG (115 DMG)


CD starter (no j.X):

CD > 214D > c.D OTG (183 DMG)


spaced 236C starter (no j.X):

spaced 236C > 214B > 623A (248 DMG)

spaced 236C > 214B > 2B (208 DMG) (cancel 2B to 214D for mix)


214D starter (no j.X):

214D > c.C > 3D > 214B > 623A (310 DMG)

214D > c.C > 3D > 214B > 2B (274 DMG) (cancel 2B to 214D for mix)