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The King of Fighters XI
Introduction
Game Mechanics
Controls
The buttons are laid out differently from previous incarnations of the KOF series. While the familiar Neo Geo KOF names and functionality have been kept, the basic buttons have been rearranged, and a fifth has been added:
(A) (C) (E) (B) (D)
A = Light Punch
B = Light Kick
C = Strong Punch
D = Strong Kick
E = Blow-Off Attack
Start = Taunt
Special Commands
Move | Command |
---|---|
Bread | Pie |
Move | Command |
---|---|
Bread | Pie |
Notation and Terms
Input
u = 8 = up
d = 2 = down
f = 6 = forward
b = 4 = backwards
uf = 9 = upforwards
ub = 7 = upback
df = 3 = down forward
db = 1 = down back
qcf = quarter circle forward (d, df, f = 236 motion)
qcb = quarter circle back (d, db, b = 214 motion)
hcf = half circle forward (b, db, d, df, f = 41236 motion)
hcb = half circle back (f, df, d, db, b = 63214 motion)
A = LP
B = LK
C = HP
D = HK
c. = crouching
sf. = standing far
sc. = standing close
j. = jumping
sj. = super jump
XY = X Y
_X - means to charge. Thus, _X Y means charge X, then Y
Abbreviations
Strategy
Tiers
1.Kula, Gato 2.Oswald 3.Duck, Eiji, Jenet, Gai, Kim 4.Ralf, Clark, Kyo, Jyazu, Silber, Ryo 5.Ash, K', Terry, Maxima, Vanessa 6.EVERYBODY ELSE
Or
SS-tier ~ Gato, Kula
S-tier ~ Oswald, Eiji, Duck (2P), Kim, Clark, Hayate*
A-tier ~ Ralf, Duck, Kyo, Maxima, Ryo, Gai
B-tier ~ Jenet, K', Ash, Terry, Shen, Jyazu, Silber, Vanessa, Kensou
C-tier ~ Malin, Iori, Duolon, Adelheid, Benimaru, Elisabeth
D-tier ~ Yuri, Ramon, Mary, Shingo, King, Griffon
E-tier ~ Kasumi, Momoko, Athena, Whip, Hayate*
Character Usage At Tougeki 2006
~ Courtesy of Snowman ~
Gato - 46 Kula - 38 Oswald - 28 Kim - 11 Duck King/Clark - 8 Maxima - 7 Eiji - 6 Kyo - 5 Ash/Ralf/Terry - 4 K'/Duo Lon/B.Jenet - 3 Ryo/B.Mary - 2 Yuri/Elisabeth/Kensou/Shen/Athena/Malin/Iori - 1
Character Teams