Difference between revisions of "Template:Kof Normals Info"
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m (Just cleaning things up) |
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<includeonly>{| class="wikitable" width=" | <includeonly>{| class="wikitable" width="800" border="1" cellpadding="1" cellspacing="0" style="margin: 1em 1em 1em 0;background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse; text-align: center; font-size: 95%;" | ||
|- | |- | ||
|+'''{{{type}}}''' | |+'''{{{type}}}''' | ||
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! width="120" bgcolor="#DDDDF9" | Properties | ! width="120" bgcolor="#DDDDF9" | Properties | ||
! bgcolor="#DDDDF9" | Description | ! bgcolor="#DDDDF9" | Description | ||
! width=" | ! width="90" bgcolor="#DDDDF9" | Frame<br>Advantage | ||
|- | |- | ||
| height="40" style="background: #DDDDF9; font-size: large;" | '''A''' | | height="40" style="background: #DDDDF9; font-size: large;" | '''A''' | ||
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| admg = | | admg = | ||
| aprop = | | aprop = | ||
| adesc = | |||
| aframe = | | aframe = | ||
| bhit = | | bhit = | ||
| bdmg = | | bdmg = | ||
| bprop = | | bprop = | ||
| bdesc = | |||
| bframe = | | bframe = | ||
| chit = | | chit = | ||
| cdmg = | | cdmg = | ||
| cprop = | | cprop = | ||
| cdesc = | |||
| cframe = | | cframe = | ||
| dhit = | | dhit = | ||
| ddmg = | | ddmg = | ||
| dprop = | | dprop = | ||
| ddesc = | |||
| dframe = | | dframe = | ||
}}</pre> | }}</pre> | ||
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{{normals | {{normals | ||
| type = Close Standing Normals | | type = Close Standing Normals | ||
| admg = 25 | |||
| ahit = High | | ahit = High | ||
| aprop = Chain/Cancelable | | aprop = Chain/Cancelable | ||
| adesc = Quick high jab | | adesc = Quick high jab |
Revision as of 10:22, 1 January 2011
Description
This template displays information about a character's normal attacks.
Usage
{{normals | type = | ahit = | admg = | aprop = | adesc = | aframe = | bhit = | bdmg = | bprop = | bdesc = | bframe = | chit = | cdmg = | cprop = | cdesc = | cframe = | dhit = | ddmg = | dprop = | ddesc = | dframe = }}
Fields
Field | Description |
---|---|
type | Type of normal attack used based on the character's position. Fields must indicate Close Standing, Far Standing, Crouching, Vertical Jumping, or Diagonal Jumping normals. |
ahit bhit chit dhit |
The hit detection of normals. |
admg bdmg cdmg ddmg |
Amount of damage dealt when the normal attack successfully hits. |
aprop bprop cprop dprop |
Properties of normals. Includes the normal attack's ability to chain to itself, cancel and super cancel abilities. |
aframe bframe cframe dframe |
Frame specific advantages of normals, if available. |
adesc bdesc cdesc ddesc |
Description of the normal attacks. Can be used for additional notes. |
Sample
Hit Detection | Damage | Properties | Description | Frame Advantage | |
---|---|---|---|---|---|
A | High | 25 | Chain/Cancelable | Quick high jab | |
B | Low | 25 | Cancelable | Quick kick to the shin | |
C | High | 45+45 | Cancelable | A two-hit punch to the gut | |
D | High | 70 | - | A kick to the gut |