Difference between revisions of "The King of Fighters XIII/Mature"

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[[Image:Mature.png]]
==Normals==
==Normals==


===Standing===
[[Image:Mature_Far_Normals.png]]


===Standing===


'''st. A'''
'''st. A'''


- Chain- / Cancellable
- Chain/Cancel-able


- Hit Detection: High
- Hit Detection: High


- Damage: 25
- Damage: 25


'''st. B'''
'''st. B'''


- Cancellable
- Cancel-able


- Hit Detection: High
- Hit Detection: High


- Damage: 30
- Damage: 30


'''st. C'''
'''st. C'''


- Cancellable
- Cancel-able


- Hit Detection: High
- Hit Detection: High
Line 35: Line 41:


- Damage: 80
- Damage: 80
[[Image:Mature_Close_Normals.png]]


'''cl. B'''
'''cl. B'''
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===Crouching===
===Crouching===
[[Image:Mature_Crouch_Normals.png]]


'''cr. A'''
'''cr. A'''
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- Damage: 25
- Damage: 25


'''cr. B'''
'''cr. B'''
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- Damage: 30
- Damage: 30


'''cr. C'''
'''cr. C'''
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- Damage: 70
- Damage: 70


'''cr. D'''
'''cr. D'''
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===Jumping===
[[Image:Mature_Jump_Normals.png]]


===Jumping===


'''j. A'''
'''j. A'''
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- Damage: 45 (40)
- Damage: 45 (40)


'''j. B'''
'''j. B'''
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- Damage: 45 (40)
- Damage: 45 (40)


'''j. C'''
'''j. C'''
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- Damage: 72 (70)
- Damage: 72 (70)


'''j. D'''
'''j. D'''
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===Blowback Attack===
===Blowback Attack===
[[Image:Mature_CD.png]]


'''CD'''
'''CD'''
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- Damage: 75
- Damage: 75
[[Image:Mature_JCD.png]]


'''j. CD'''
'''j. CD'''
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- Damage: 90 (80)
- Damage: 90 (80)
[[Image:Mature_GCCD.png]]


'''GC CD'''
'''GC CD'''
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- Damage: 10
- Damage: 10


==Throw==
==Throw==
[[Image:Deathblow_2.png]]


'''f/b + C/D = Deathblow'''
'''Deathblow (b/f+C/D)'''


- Can be broken
- Can be broken
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==Special Moves==
==Special Moves==
'''dp + A/C = Despair (EX)'''
[Image:Despair.png]]
 
'''Despair = (dp+P)'''
 
EX = (dp+AC) Tsuika comes out automatically in EX version.
 


'''∟ Tsuika A/C '''
[[Image:Tsuika.png]]


EX = dp + AC. Tsuika comes out automatically in EX version.
'''∟ Tsuika = (P)'''


- Hit Detection: High
- Hit Detection: High
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'''qcb + B/D = Metal Massacre (EX)'''
[[Image:Metal_Massacre.png]]
 
'''Metal Massacre = (qcb+K)'''  
 
(EX) = qcb+BD


- Drive- / Super-cancellable
- Drive- / Super-cancellable
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'''qcb + A/C (up to 3 times) = Death Row (EX)'''
[[Image:Death_Row.png]]


EX = qcb + AC (up to five times)
'''Death Row = (qcb+P) x3'''
 
(EX) = qcb + AC (up to five times)


- Drive- / Super-cancellable
- Drive- / Super-cancellable
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'''qcf, hcb + A/C = Ebony Tears (EX)'''
[[Image:Ebony_Tears.png]]
 
'''Ebony Tears = (qcf hcb+P)'''
 
(EX) = qcf hcb+AC


- Hit Detection: High
- Hit Detection: High
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==Desperation Moves==
==Desperation Moves==
'''qcf x2 + A/C = Nocturnal Lights (EX)'''
[[Image:Nocturnal_Lights.png]]


- MAX Cancellable
'''Nocturnal Lights = (qcfx2+P)'''
 
(EX) = qcfx2+AC
 
- MAX Cancel-able


- Hit Detection: High
- Hit Detection: High
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'''qcb, hcf + B/D = Heaven's Gate'''
[[Image:Heavens_Gate.png]]
 
'''Heaven's Gate = (qcb hcf+K)'''


- MAX Cancellable
- MAX Cancel-able


- Hit Detection: High
- Hit Detection: High
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==Neomax==
==Neomax==
'''qcb, hcf + AC = Awakening Blood'''
[[Image:Awakening_Blood_2.png]]
 
'''Awakening Blood = (qcb hcf+AC)'''


- Hit Detection: Mid
- Hit Detection: Mid

Revision as of 16:41, 20 November 2010

File:Mature.png


Normals

Standing

Mature Far Normals.png


st. A

- Chain/Cancel-able

- Hit Detection: High

- Damage: 25


st. B

- Cancel-able

- Hit Detection: High

- Damage: 30


st. C

- Cancel-able

- Hit Detection: High

- Damage: 80

st. D

- Can't be cancelled

- Hit Detection: High

- Damage: 80


Mature Close Normals.png

cl. B

- Cancellable

- Hit Detection: High

- Damage: 10, 22

cl. C

- Cancellable

- Hit Detection: High

- Damage: 70

cl. D

- Cancellable

- Hit Detection: High

- Damage: 70


Crouching

Mature Crouch Normals.png

cr. A

- Chain- / Cancellable

- Hit Detection: High

- Damage: 25


cr. B

- Chain-able

- Hit Detection: Low

- Damage: 30


cr. C

- Cancellable

- Hit Detection: High

- Damage: 70


cr. D

- Cancellable

- Hit Detection: Low

- Damage: 80


Jumping

Mature Jump Normals.png


j. A

- Hit Detection: Mid

- Damage: 45 (40)


j. B

- Hit Detection: Mid

- Damage: 45 (40)


j. C

- Hit Detection: Mid

- Damage: 72 (70)


j. D

- Hit Detection: Mid

- Damage: 70 (68)


Blowback Attack

Mature CD.png

CD

- Cancellable

- Hit Detection: High

- Damage: 75


Mature JCD.png

j. CD

- Can't be cancelled

- Hit Detection: High

- Damage: 90 (80)


Mature GCCD.png

GC CD

- Can't be cancelled

- Hit Detection: High

- Damage: 10


Throw

Deathblow 2.png

Deathblow (b/f+C/D)

- Can be broken

- Hit Detection: Throw

- Damage: 100


Command Moves

None!

Special Moves

[Image:Despair.png]]

Despair = (dp+P)

EX = (dp+AC) Tsuika comes out automatically in EX version.


Tsuika.png

∟ Tsuika = (P)

- Hit Detection: High

- Damage (Tsuika): 80; EX Damage: 140


Metal Massacre.png

Metal Massacre = (qcb+K)

(EX) = qcb+BD

- Drive- / Super-cancellable

- Hit Detection: High

- B Damage: 35 x 2; D Damage: 35 x 3; EX Damage: 50 x 4


Death Row.png

Death Row = (qcb+P) x3

(EX) = qcb + AC (up to five times)

- Drive- / Super-cancellable

- Hit Detection: High

- Damage: 20 x 3, 20 x 3, 20 x 2, 30; EX Damage: 40, 40, 40, 40, 50


Ebony Tears.png

Ebony Tears = (qcf hcb+P)

(EX) = qcf hcb+AC

- Hit Detection: High

- Damage: 70; EX Damage: 60 x 3


Desperation Moves

Nocturnal Lights.png

Nocturnal Lights = (qcfx2+P)

(EX) = qcfx2+AC

- MAX Cancel-able

- Hit Detection: High

- Damage: 20 x 4, 100; EX Damage: 20 x 4, 30 x 3, 50 x 3


Heavens Gate.png

Heaven's Gate = (qcb hcf+K)

- MAX Cancel-able

- Hit Detection: High

- Damage: 0, 220


Neomax

Awakening Blood 2.png

Awakening Blood = (qcb hcf+AC)

- Hit Detection: Mid

- Damage: 450


Combos