Drilldown: MoveData KOFXV

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MoveData KOFXV > chara : Goenitz or Orochi Shermie & header : no or None & version : C or D or None

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chara: (Click arrow to add another value)
moveId:
orderId:
idle:
name:
Blowback (2) · close A (2) · close B (2) · close C (2) · close D (2) · crouch A (2) · crouch B (2) · crouch C (2) · crouch D (2) · ShatterStrike (2)
header: (Click arrow to add another value)
version: (Click arrow to add another value)
version2:
images:
hitboxes:

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