Drilldown: MoveData KOFXV

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MoveData KOFXV > idle: None & input2 : 2141236CD or 236CD & header: None & version : hop A or jump CD or None

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chara:
moveId:
orderId:
idle: (Click arrow to add another value)
input2: (Click arrow to add another value)
name:
Shatterstrike (52) · Shatter Strike (2)
header: (Click arrow to add another value)
version: (Click arrow to add another value)
version2:
images:
hitboxes:
None (33)

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