Drilldown: MoveData KOFXV

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MoveData KOFXV > input2 : (close) 4/6D or 2D or CD & header: None

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chara:
moveId:
orderId:
idle:
input2: (Click arrow to add another value)
name:
Blowback (57) · crouch D (49)
header: (Click arrow to add another value)
version:
version2:
images:
hitboxes:
None (34)

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